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The React Framework

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import fs from 'fs'; import nodePath from 'path'; import { bold, cyan } from '../lib/picocolors'; import * as Log from './output/log'; import { getBindingsSync } from './swc'; const RETRY_DELAY_MS = 10; const MAX_RETRY_MS = 1000; /** * Reads dev server info from a lockfile. * Returns undefined if the file doesn't exist or can't be parsed. * * Uses Node's fs.readFileSync which works on both Unix (with advisory flock) * and Windows (with FILE_SHARE_READ flag set by the lock holder). */ export function readLockfileContent(lockfilePath) { try { return fs.readFileSync(lockfilePath, 'utf-8'); } catch { return undefined; } } /** * Parses dev server info from lockfile content. */ export function parseDevServerInfo(content) { try { return JSON.parse(content); } catch { return undefined; } } /** * A cross-platform on-disk best-effort advisory exclusive lockfile * implementation. * * On Windows, this opens a file in write mode with the `FILE_SHARE_WRITE` flag * unset, so it still allows reading the lockfile. This avoids breaking tools * that read the contents of `.next`. * * On POSIX platforms, this uses `flock()` via `std::fs::File::try_lock`: * https://doc.rust-lang.org/std/fs/struct.File.html#method.try_lock * * On WASM, a dummy implementation is used which always "succeeds" in acquiring * the lock. * * This provides a more idiomatic wrapper around the lockfile APIs exposed on * the native bindings object. * * If this lock is not explicitly closed with `unlock`, we will: * - If `unlockOnExit` is set (the default), it will make a best-effort attempt * to unlock the lockfile using `process.on('exit', ...)`. This is preferrable * on Windows where it may take some time after process exit for the operating * system to clean up locks that are not explicitly released by the process. * - If we fail to ever release the lockfile, the operating system will clean up * the lock and file descriptor upon process exit. */ export class Lockfile { constructor(bindings, nativeLockfile){ this.bindings = bindings; this.nativeLockfile = nativeLockfile; } /** * Attempts to create or acquire an exclusive lockfile on disk. Lockfiles are * best-effort, depending on the platform. * * - If we fail to acquire the lock, we return `undefined`. * - If we're on wasm, this always returns a dummy `Lockfile` object. * * @param path - Path to the lock file * @param unlockOnExit - Whether to unlock the file on process exit * @param content - Optional content to write to the lockfile (e.g., JSON with server info) */ static tryAcquire(path, unlockOnExit = true, content) { const bindings = getBindingsSync(); if (bindings.isWasm) { Log.info(`Skipping creating a lockfile at ${cyan(path)} because we're using WASM bindings`); return new Lockfile(bindings, undefined); } else { let nativeLockfile; try { nativeLockfile = bindings.lockfileTryAcquireSync(path, content); } catch (e) { // this happens if there's an IO error (e.g. `ENOENT`), which is // different than if we just didn't acquire the lock throw Object.defineProperty(new Error('An IO error occurred while attempting to create and acquire the lockfile', { cause: e }), "__NEXT_ERROR_CODE", { value: "E859", enumerable: false, configurable: true }); } if (nativeLockfile != null) { const jsLockfile = new Lockfile(bindings, nativeLockfile); if (unlockOnExit) { const exitListener = ()=>{ // Best-Effort: If we don't do this, the operating system will // release the lock for us. This gives an opportunity to delete the // unlocked lockfile (which is not otherwise deleted on POSIX). // // This must be synchronous because `process.on('exit', ...)` is // synchronous. jsLockfile.unlockSync(); }; process.on('exit', exitListener); jsLockfile.listener = exitListener; } return jsLockfile; } else { return undefined; } } } /** * Attempts to create or acquire a lockfile using `Lockfile.tryAcquire`. If * that returns `undefined`, indicating that another process or caller has the * lockfile, then this will output an error message and exit the process with * a non-zero exit code. * * This will retry a small number of times. This can be useful when running * processes in a loop, e.g. if cleanup isn't fully synchronous due to child * parent/processes. * * @param path - Path to the lock file * @param processName - Name of the process for error messages (e.g., 'next dev') * @param unlockOnExit - Whether to unlock the file on process exit * @param content - Optional content to write to the lockfile (e.g., JSON with server info) * @param projectDir - Optional project directory for enhanced error messages * @param relativeDistDir - Optional relative dist directory path (e.g., '.next/dev') */ static async acquireWithRetriesOrExit(path, processName, unlockOnExit = true, content, projectDir, relativeDistDir) { const startMs = Date.now(); let lockfile; while(Date.now() - startMs < MAX_RETRY_MS){ lockfile = Lockfile.tryAcquire(path, unlockOnExit, content); if (lockfile !== undefined) break; await new Promise((resolve)=>setTimeout(resolve, RETRY_DELAY_MS)); } if (lockfile === undefined) { const isDev = processName === 'next dev'; if (isDev) { // For dev server, try to read server info from the lockfile itself const lockfileContent = readLockfileContent(path); const serverInfo = lockfileContent ? parseDevServerInfo(lockfileContent) : undefined; if (serverInfo) { Log.error(`Another ${cyan(processName)} server is already running.`); console.error(); console.error(`- Local: ${cyan(serverInfo.appUrl)}`); console.error(`- PID: ${serverInfo.pid}`); if (projectDir) { console.error(`- Dir: ${projectDir}`); } if (relativeDistDir) { console.error(`- Log: ${nodePath.join(relativeDistDir, 'logs', 'next-development.log')}`); } console.error(); // Use platform-appropriate kill command const killCommand = process.platform === 'win32' ? `taskkill /PID ${serverInfo.pid} /F` : `kill ${serverInfo.pid}`; console.error(`Run ${cyan(killCommand)} to stop it.`); } else { // Fallback when we can't read server info from the lockfile Log.error(`Another ${cyan(processName)} server is already running in this directory.`); console.error(`Stop the other server before starting a new one.`); } } else { // For build, show that a build is in progress Log.error(`Another ${cyan(processName)} process is already running.`); console.error(); console.error(` This could be:`); console.error(` - A ${cyan('next build')} still in progress`); console.error(` - A previous build that didn't exit cleanly`); console.error(); Log.info(`${bold('Suggestion:')} Wait for the build to complete.`); } process.exit(1); } return lockfile; } /** * Releases the lockfile and closes the file descriptor. * * If this is not called, the lock will be released by the operating system * when the file handle is closed during process exit. */ async unlock() { const { nativeLockfile, listener } = this; if (nativeLockfile !== undefined) { await this.bindings.lockfileUnlock(nativeLockfile); } if (listener !== undefined) { process.off('exit', listener); } } /** * A blocking version of `unlock`. */ unlockSync() { const { nativeLockfile, listener } = this; if (nativeLockfile !== undefined) { this.bindings.lockfileUnlockSync(nativeLockfile); } if (listener !== undefined) { process.off('exit', listener); } } } //# sourceMappingURL=lockfile.js.map