newton
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A playful, particle-based physics engine designed from the ground up for JavaScript.
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p.
Newton ships with a WebGL-based renderer for development and debugging.
To use it, you'll need to create a canvas element on your page.
In this case, we've called our canvas `#display`.
p.
You can render anyway you like - canvas, webgl, DOM, SVG, etc.
All renderers support a simple interface.
pre.CodeBlock.
var display = document.getElementById('display');
var renderer = Newton.GLRenderer(display);
renderer.render(sim);