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newton

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A playful, particle-based physics engine designed from the ground up for JavaScript.

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p. Newton ships with a WebGL-based renderer for development and debugging. To use it, you'll need to create a canvas element on your page. In this case, we've called our canvas `#display`. p. You can render anyway you like - canvas, webgl, DOM, SVG, etc. All renderers support a simple interface. pre.CodeBlock. var display = document.getElementById('display'); var renderer = Newton.GLRenderer(display); renderer.render(sim);