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networked-aframe

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A web framework for building multi-user virtual reality experiences.

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var options = { debug: false, updateRate: 15, // How often network components call `sync` useLerp: true, // lerp position, rotation, and scale components on networked entities. firstSyncSource: null, // If specified, only allow first syncs from this source. syncSource: null, // If specified, only allow syncs from this source. }; module.exports = options;