networked-aframe
Version:
A web framework for building multi-user virtual reality experiences.
118 lines (108 loc) • 4.2 kB
HTML
<html>
<head>
<meta charset="utf-8" />
<title>Positional Audio Example — Networked-Aframe</title>
<meta name="description" content="Positional Audio Example — Networked-Aframe" />
<script src="https://aframe.io/releases/1.6.0/aframe.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/4.8.1/socket.io.min.js"></script>
<script src="/easyrtc/easyrtc.js"></script>
<script src="/dist/networked-aframe.js"></script>
<script>
// see issue https://github.com/networked-aframe/networked-aframe/issues/267
NAF.schemas.getComponentsOriginal = NAF.schemas.getComponents;
NAF.schemas.getComponents = (template) => {
if (!NAF.schemas.hasTemplate('#avatar-template')) {
NAF.schemas.add({
template: '#avatar-template',
components: [
{
component: 'position',
requiresNetworkUpdate: NAF.utils.vectorRequiresUpdate(0.001)
},
{
component: 'rotation',
requiresNetworkUpdate: NAF.utils.vectorRequiresUpdate(0.5)
},
{
selector: '.head',
component: 'material',
property: 'color'
}
]
});
}
const components = NAF.schemas.getComponentsOriginal(template);
return components;
};
</script>
<script src="https://cdn.jsdelivr.net/npm/aframe-randomizer-components@3.0.2/dist/aframe-randomizer-components.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/aframe-environment-component@1.3.7/dist/aframe-environment-component.min.js"></script>
<script src="/js/spawn-in-circle.component.js"></script>
<link rel="stylesheet" type="text/css" href="/css/style.css" />
</head>
<body>
<a-scene
networked-scene="
room: basic-audio;
debug: true;
adapter: easyrtc;
audio: true;
"
renderer="physicallyCorrectLights: true;"
>
<a-assets>
<!-- Templates -->
<!-- Avatar -->
<template id="avatar-template">
<a-entity class="avatar" networked-audio-source>
<a-sphere class="head" scale="0.45 0.5 0.4"></a-sphere>
<a-entity class="face" position="0 0.05 0">
<a-sphere class="eye" color="#efefef" position="0.16 0.1 -0.35" scale="0.12 0.12 0.12">
<a-sphere class="pupil" color="#000" position="0 0 -1" scale="0.2 0.2 0.2"></a-sphere>
</a-sphere>
<a-sphere class="eye" color="#efefef" position="-0.16 0.1 -0.35" scale="0.12 0.12 0.12">
<a-sphere class="pupil" color="#000" position="0 0 -1" scale="0.2 0.2 0.2"></a-sphere>
</a-sphere>
</a-entity>
</a-entity>
</template>
<!-- /Templates -->
</a-assets>
<a-entity id="rig">
<a-entity
id="player"
networked="template:#avatar-template;attachTemplateToLocal:false;"
camera
position="0 1.6 0"
spawn-in-circle="radius:3"
wasd-controls
look-controls
>
<a-sphere class="head" visible="false" random-color></a-sphere>
</a-entity>
</a-entity>
<a-entity environment="preset:arches"></a-entity>
<a-entity light="type:ambient;intensity:1.0"></a-entity>
</a-scene>
<div class="actions">
<button id="mic-btn" type="button" class="button">Mute Mic</button>
</div>
<script>
// Mic status
let micEnabled = true;
// Mic button element
const micBtnEle = document.getElementById('mic-btn');
// Called by Networked-Aframe when connected to server
function onConnect() {
console.log('onConnect', new Date());
// Handle mic button click (Mute and Unmute)
micBtnEle.addEventListener('click', function () {
NAF.connection.adapter.enableMicrophone(!micEnabled);
micEnabled = !micEnabled;
micBtnEle.textContent = micEnabled ? 'Mute Mic' : 'Unmute Mic';
});
}
</script>
</body>
</html>