nes-tetris-representation
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A set of types and classes that represent the pieces, movement, and rng of NES Tetris
18 lines (17 loc) • 1.45 kB
JavaScript
;
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.filledGrid = exports.BlockValue = exports.Orientation = exports.PieceList = exports.Piece = exports.getPieceGrid = exports.getPiece = exports.movePiece = void 0;
const move_piece_1 = require("./move-piece");
Object.defineProperty(exports, "movePiece", { enumerable: true, get: function () { return move_piece_1.movePiece; } });
Object.defineProperty(exports, "getPiece", { enumerable: true, get: function () { return move_piece_1.getPiece; } });
Object.defineProperty(exports, "getPieceGrid", { enumerable: true, get: function () { return move_piece_1.getPieceGrid; } });
const piece_types_1 = require("./piece-types");
Object.defineProperty(exports, "Piece", { enumerable: true, get: function () { return piece_types_1.Piece; } });
Object.defineProperty(exports, "BlockValue", { enumerable: true, get: function () { return piece_types_1.BlockValue; } });
Object.defineProperty(exports, "Orientation", { enumerable: true, get: function () { return piece_types_1.Orientation; } });
Object.defineProperty(exports, "PieceList", { enumerable: true, get: function () { return piece_types_1.PieceList; } });
const filled_grid_1 = __importDefault(require("./filled-grid"));
exports.filledGrid = filled_grid_1.default;