nes-tetris-components
Version:
A set of components and front-end functionality of NES Tetris
19 lines (18 loc) • 1.14 kB
JavaScript
;
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.PlacePieces = exports.PieceSelector = exports.filledGrid = exports.TetrisGrid = exports.setUpPasting = exports.Block = void 0;
const block_1 = __importDefault(require("./block"));
exports.Block = block_1.default;
const paste_handler_1 = require("./paste-handler");
Object.defineProperty(exports, "setUpPasting", { enumerable: true, get: function () { return paste_handler_1.setUpPasting; } });
const tetris_grid_1 = require("./tetris-grid");
Object.defineProperty(exports, "TetrisGrid", { enumerable: true, get: function () { return tetris_grid_1.TetrisGrid; } });
const filled_grid_1 = __importDefault(require("./filled-grid"));
exports.filledGrid = filled_grid_1.default;
const PieceSelector_1 = __importDefault(require("./PieceSelector"));
exports.PieceSelector = PieceSelector_1.default;
const PlacePieces_1 = __importDefault(require("./PlacePieces"));
exports.PlacePieces = PlacePieces_1.default;