nes-emu
Version:
A NES emulator
98 lines (87 loc) • 3.49 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _synthesis = require("../synthesis");
var _constants = _interopRequireDefault(require("../../constants"));
var _helpers = require("../../helpers");
function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
/**
* The pulse channels produce a variable-width pulse signal. They support:
* - different duty cycles
* - note lengths
* - volume envelope / constant volume
* - frequency sweeping
*/
class PulseChannel {
constructor(id, enableFlagName) {
_helpers.WithContext.apply(this);
this.id = id;
this.enableFlagName = enableFlagName;
this.oscillator = new _synthesis.PulseOscillator();
this.lengthCounter = new _synthesis.LengthCounter();
this.volumeEnvelope = new _synthesis.VolumeEnvelope();
this.frequencySweeper = new _synthesis.FrequencySweeper();
this.timer = 0;
this.outputSample = 0;
}
/** When a context is loaded. */
onLoad(context) {
this.registers = context.apu.registers.pulses[this.id];
}
/** Generates a new sample. */
sample(isNewSample) {
if (!this.isEnabled) return this.outputSample;
this.oscillator.dutyCycle = this.registers.control.dutyCycle;
this.oscillator.frequency = _constants.default.FREQ_CPU_HZ / (16 * (this.timer + 1));
// from nesdev: f = fCPU / (16 * (t + 1))
this.oscillator.volume = this.registers.control.constantVolume ? this.registers.control.volumeOrEnvelopePeriod : this.volumeEnvelope.volume;
const isActive = !this.lengthCounter.didFinish && !this.frequencySweeper.mute;
if (isActive) this.outputSample = this.oscillator.sample(isNewSample);
return this.outputSample;
}
/** Updates the full timer value from the registers. */
updateTimer() {
this.timer = _helpers.Byte.to16Bit(this.registers.lclTimerHigh.timerHigh, this.registers.timerLow.value);
}
/** Updates the timer and sweep if needed. */
cycle() {
this.frequencySweeper.muteIfNeeded(this);
if (!this.registers.sweep.enabledFlag) this.updateTimer();
}
/** Updates the envelope. */
quarterBeat() {
this.volumeEnvelope.clock(this.registers.control.volumeOrEnvelopePeriod, this.registers.control.envelopeLoopOrLengthCounterHalt);
}
/** Updates length counter and sweep values. */
halfBeat() {
this.lengthCounter.clock(this.isEnabled, this.registers.control.envelopeLoopOrLengthCounterHalt);
this.frequencySweeper.clock(this);
}
/** Returns a snapshot of the current state. */
getSaveState() {
return {
outputSample: this.outputSample,
oscillator: this.oscillator.getSaveState(),
lengthCounter: this.lengthCounter.getSaveState(),
volumeEnvelope: this.volumeEnvelope.getSaveState(),
frequencySweeper: this.frequencySweeper.getSaveState(),
timer: this.timer
};
}
/** Restores state from a snapshot. */
setSaveState(saveState) {
this.outputSample = saveState.outputSample;
this.oscillator.setSaveState(saveState.oscillator);
this.lengthCounter.setSaveState(saveState.lengthCounter);
this.volumeEnvelope.setSaveState(saveState.volumeEnvelope);
this.frequencySweeper.setSaveState(saveState.frequencySweeper);
this.timer = saveState.timer;
}
/** Returns whether the channel is enabled or not. */
get isEnabled() {
return this.context.apu.registers.apuControl[this.enableFlagName];
}
}
exports.default = PulseChannel;