neos-script
Version:
[neos-script-sample](https://github.com/rheniumNV/neos-script-sample)
117 lines • 4.71 kB
TypeScript
import { member } from "../../core";
export interface VRIKAvatarInput {
id?: string;
persistentId?: string;
updateOrder?: member<number>;
Enabled?: member<boolean>;
IK?: member<any>;
HeightCompensation?: member<number>;
AvatarHeight?: member<number>;
UserResizeThreshold?: member<number>;
FeetIgnoreOtherPlayers?: member<boolean>;
FeetCollisionListMode?: member<any>;
FeetCollisionList?: member<any>;
HeadMaxFixDistance?: member<number>;
ForceUseFeetProxies?: member<boolean>;
ForceUsePelvisProxy?: member<boolean>;
ForceUseChestProxy?: member<boolean>;
ForceUseElbowProxies?: member<boolean>;
ForceUseKneeProxies?: member<boolean>;
FeetCalibrated?: member<boolean>;
PelvisCalibrated?: member<boolean>;
GroundCheckHeightRatio?: member<number>;
FeetHoverHeight?: member<number>;
FeetHoverSmoothSpeed?: member<number>;
MinFeetTransitionSpeed?: member<number>;
MaxFeetTransitionSpeed?: member<number>;
GaitFeetTransitionSpeedMultiplier?: member<number>;
FeetHoverTilt?: member<number>;
LeftFootFloatOffset?: member<[number, number, number]>;
RightFootFloatOffset?: member<[number, number, number]>;
LeftFootRootHeight?: member<number>;
RightFootRootHeight?: member<number>;
FootFloatSpeed?: member<number>;
FootFloatAngleMagnitude?: member<number>;
FootFloatOffsetMagnitude?: member<number>;
FeetFloatVelocityForce?: member<number>;
FeetFloatVelocityDampeningSpeed?: member<number>;
MaxFeetVelocityOffset?: member<number>;
VelocityAverageRate?: member<number>;
HoverVelocityThreshold?: member<number>;
HorizontalBodyAngle?: member<number>;
SupressWalkAnimationWhenHorizontal?: member<boolean>;
AlwaysUseTrackersWhenHorizontal?: member<boolean>;
Gaits?: member<any>;
GaitTransitionSpeed?: member<number>;
GaitMovementDirectionSmoothSpeed?: member<number>;
RigCollidersRadiusRatio?: member<number>;
LeftHandRotationOffset?: member<any>;
RightHandRotationOffset?: member<any>;
CurrentAverageVelocity?: member<any>;
CurrentOnGround?: member<any>;
CurrentGaitIndex?: member<any>;
_locomotionController?: member<any>;
_leftHandNode?: member<any>;
_rightHandNode?: member<any>;
_leftElbowNode?: member<any>;
_rightElbowNode?: member<any>;
_leftFootNode?: member<any>;
_rightFootNode?: member<any>;
_leftKneeNode?: member<any>;
_rightKneeNode?: member<any>;
_headNode?: member<any>;
_pelvisNode?: member<any>;
_chestNode?: member<any>;
_headProxy?: member<any>;
_pelvisProxy?: member<any>;
_chestProxy?: member<any>;
_leftHandProxy?: member<any>;
_rightHandProxy?: member<any>;
_leftElbowProxy?: member<any>;
_rightElbowProxy?: member<any>;
_leftFootProxy?: member<any>;
_rightFootProxy?: member<any>;
_leftKneeProxy?: member<any>;
_rightKneeProxy?: member<any>;
_leftKneeDefaultProxy?: member<any>;
_rightKneeDefaultProxy?: member<any>;
_headTargetPos?: member<any>;
_headTargetRot?: member<any>;
_pelvisTargetPos?: member<any>;
_pelvisTargetRot?: member<any>;
_chestTargetPos?: member<any>;
_leftHandTargetPos?: member<any>;
_leftHandTargetRot?: member<any>;
_rightHandTargetPos?: member<any>;
_rightHandTargetRot?: member<any>;
_leftElbowTargetPos?: member<any>;
_rightElbowTargetPos?: member<any>;
_leftFootTargetPos?: member<any>;
_leftFootTargetRot?: member<any>;
_rightFootTargetPos?: member<any>;
_rightFootTargetRot?: member<any>;
_leftKneeTargetPos?: member<any>;
_rightKneeTargetPos?: member<any>;
_pelvisPositionWeight?: member<any>;
_pelvisRotationWeight?: member<any>;
_chestWeight?: member<any>;
_locomotionWeight?: member<any>;
_leftLegPositionWeight?: member<any>;
_leftLegRotationWeight?: member<any>;
_rightLegPositionWeight?: member<any>;
_rightLegRotationWeight?: member<any>;
_leftKneeBendWeight?: member<any>;
_rightKneeBendWeight?: member<any>;
_leftElbowBendWeight?: member<any>;
_rightElbowBendWeight?: member<any>;
_leftFootOffset?: member<any>;
_rightFootOffset?: member<any>;
_leftFootRelativeToRoot?: member<any>;
_rightFootRelativeToRoot?: member<any>;
_locomotionOffset?: member<any>;
_simplifiedColliderEnabled?: member<any>;
_rigCollidersEnabledStates?: member<any>;
_horizontalTrackingLocked?: member<boolean>;
}
export declare function VRIKAvatar(props: VRIKAvatarInput): any;
//# sourceMappingURL=VRIKAvatar.d.ts.map