neos-script
Version:
[neos-script-sample](https://github.com/rheniumNV/neos-script-sample)
23 lines (22 loc) • 4.13 kB
JavaScript
;
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.DebugHandOffsetCompensation = void 0;
var jsx_runtime_1 = require("neos-script/jsx-runtime");
var core_1 = require("../../core");
function DebugHandOffsetCompensation(props) {
var id = props.id, persistentId = props.persistentId, updateOrder = props.updateOrder, Enabled = props.Enabled, LeftHandPosition = props.LeftHandPosition, LeftHandRotation = props.LeftHandRotation, RightHandPosition = props.RightHandPosition, RightHandRotation = props.RightHandRotation;
return ((0, jsx_runtime_1.jsxs)(core_1.Component, __assign({ type: "FrooxEngine.DebugHandOffsetCompensation", id: id, persistentId: persistentId, updateOrder: updateOrder }, { children: [(0, jsx_runtime_1.jsx)(core_1.Member, { type: "FrooxEngine.Sync`1[System.Boolean]", name: "Enabled", id: typeof Enabled === "object" && "id" in Enabled ? Enabled === null || Enabled === void 0 ? void 0 : Enabled.id : undefined, value: typeof Enabled === "object" && "value" in Enabled ? Enabled === null || Enabled === void 0 ? void 0 : Enabled.value : Enabled !== null && Enabled !== void 0 ? Enabled : true, isRaw: typeof Enabled === "object" && "isRaw" in Enabled && Enabled.isRaw ? true : undefined }), (0, jsx_runtime_1.jsx)(core_1.Member, { type: "FrooxEngine.Sync`1[BaseX.float3]", name: "LeftHandPosition", id: typeof LeftHandPosition === "object" && "id" in LeftHandPosition ? LeftHandPosition === null || LeftHandPosition === void 0 ? void 0 : LeftHandPosition.id : undefined, value: typeof LeftHandPosition === "object" && "value" in LeftHandPosition ? LeftHandPosition === null || LeftHandPosition === void 0 ? void 0 : LeftHandPosition.value : LeftHandPosition, isRaw: typeof LeftHandPosition === "object" && "isRaw" in LeftHandPosition && LeftHandPosition.isRaw ? true : undefined }), (0, jsx_runtime_1.jsx)(core_1.Member, { type: "FrooxEngine.Sync`1[BaseX.floatQ]", name: "LeftHandRotation", id: typeof LeftHandRotation === "object" && "id" in LeftHandRotation ? LeftHandRotation === null || LeftHandRotation === void 0 ? void 0 : LeftHandRotation.id : undefined, value: typeof LeftHandRotation === "object" && "value" in LeftHandRotation ? LeftHandRotation === null || LeftHandRotation === void 0 ? void 0 : LeftHandRotation.value : LeftHandRotation, isRaw: typeof LeftHandRotation === "object" && "isRaw" in LeftHandRotation && LeftHandRotation.isRaw ? true : undefined }), (0, jsx_runtime_1.jsx)(core_1.Member, { type: "FrooxEngine.Sync`1[BaseX.float3]", name: "RightHandPosition", id: typeof RightHandPosition === "object" && "id" in RightHandPosition ? RightHandPosition === null || RightHandPosition === void 0 ? void 0 : RightHandPosition.id : undefined, value: typeof RightHandPosition === "object" && "value" in RightHandPosition ? RightHandPosition === null || RightHandPosition === void 0 ? void 0 : RightHandPosition.value : RightHandPosition, isRaw: typeof RightHandPosition === "object" && "isRaw" in RightHandPosition && RightHandPosition.isRaw ? true : undefined }), (0, jsx_runtime_1.jsx)(core_1.Member, { type: "FrooxEngine.Sync`1[BaseX.floatQ]", name: "RightHandRotation", id: typeof RightHandRotation === "object" && "id" in RightHandRotation ? RightHandRotation === null || RightHandRotation === void 0 ? void 0 : RightHandRotation.id : undefined, value: typeof RightHandRotation === "object" && "value" in RightHandRotation ? RightHandRotation === null || RightHandRotation === void 0 ? void 0 : RightHandRotation.value : RightHandRotation, isRaw: typeof RightHandRotation === "object" && "isRaw" in RightHandRotation && RightHandRotation.isRaw ? true : undefined })] })));
}
exports.DebugHandOffsetCompensation = DebugHandOffsetCompensation;
;