neos-script
Version:
[neos-script-sample](https://github.com/rheniumNV/neos-script-sample)
29 lines • 1.12 kB
TypeScript
import { member } from "../../../core";
export interface BallisticPathMeshInput {
id?: string;
persistentId?: string;
updateOrder?: member<number>;
Enabled?: member<boolean>;
HighPriorityIntegration?: member<boolean>;
OverrideBoundingBox?: member<boolean>;
OverridenBoundingBox?: member<any>;
InitialPosition?: member<[number, number, number]>;
InitialVelocity?: member<[number, number, number]>;
Gravity?: member<[number, number, number]>;
Drag?: member<number>;
Mode?: member<any>;
StepSize?: member<number>;
TotalUnits?: member<number>;
Shape?: member<any>;
Size?: member<number>;
Points?: member<number>;
DualSided?: member<boolean>;
Up?: member<[number, number, number]>;
DistanceSizeGrowth?: member<number>;
MinGrownSize?: member<number>;
MaxGrownSize?: member<number>;
UseLastSegment?: member<boolean>;
LastSegmentPosition?: member<[number, number, number]>;
}
export declare function BallisticPathMesh(props: BallisticPathMeshInput): any;
//# sourceMappingURL=BallisticPathMesh.d.ts.map