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neos-script

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[neos-script-sample](https://github.com/rheniumNV/neos-script-sample)

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import { member } from "../../../core"; export interface XiexeToonMaterialInput { id?: string; persistentId?: string; updateOrder?: member<number>; Enabled?: member<boolean>; HighPriorityIntegration?: member<boolean>; MainTexture?: member<any>; Color?: member<[number, number, number, number]>; UseVertexColors?: member<boolean>; BlendMode?: member<any>; ZWrite?: member<any>; AlphaClip?: member<number>; MainTextureScale?: member<[number, number]>; MainTextureOffset?: member<[number, number]>; Saturation?: member<number>; NormalMap?: member<any>; NormalMapScale?: member<[number, number]>; NormalMapOffset?: member<[number, number]>; NormalScale?: member<number>; Metallic?: member<number>; Glossiness?: member<number>; Reflectivity?: member<number>; MetallicGlossMap?: member<any>; MetallicGlossMapScale?: member<[number, number]>; MetallicGlossMapOffset?: member<[number, number]>; EmissionMap?: member<any>; EmissionColor?: member<[number, number, number, number]>; EmissionMapScale?: member<[number, number]>; EmissionMapOffset?: member<[number, number]>; RimColor?: member<[number, number, number, number]>; RimAlbedoTint?: member<number>; RimAttenuationEffect?: member<number>; RimIntensity?: member<number>; RimRange?: member<number>; RimThreshold?: member<number>; RimSharpness?: member<number>; SpecularIntensity?: member<number>; SpecularArea?: member<number>; Matcap?: member<any>; MatcapTint?: member<[number, number, number, number]>; OcclusionMap?: member<any>; OcclusionMapScale?: member<[number, number]>; OcclusionMapOffset?: member<[number, number]>; OcclusionColor?: member<[number, number, number, number]>; Outline?: member<any>; OutlineWidth?: member<number>; OutlineColor?: member<[number, number, number, number]>; OutlineAlbedoTint?: member<boolean>; OutlineMask?: member<any>; ShadowRamp?: member<any>; ShadowRampMask?: member<any>; ShadowRampMaskScale?: member<[number, number]>; ShadowRampMaskOffset?: member<[number, number]>; ShadowRim?: member<[number, number, number, number]>; ShadowSharpness?: member<number>; ShadowRimRange?: member<number>; ShadowRimThreshold?: member<number>; ShadowRimSharpness?: member<number>; ShadowRimAlbedoTint?: member<number>; ThicknessMap?: member<any>; ThicknessMapScale?: member<[number, number]>; ThicknessMapOffset?: member<[number, number]>; SubsurfaceColor?: member<[number, number, number, number]>; SubsurfaceDistortion?: member<number>; SubsurfacePower?: member<number>; SubsurfaceScale?: member<number>; OffsetFactor?: member<number>; OffsetUnits?: member<number>; Culling?: member<any>; ColorMask?: member<any>; AlbedoUV?: member<number>; NormalUV?: member<number>; MetallicUV?: member<number>; ThicknessUV?: member<number>; OcclusionUV?: member<number>; EmissionUV?: member<number>; RenderQueue?: member<number>; __legacyCutout?: member<boolean>; _regular?: member<any>; _outline?: member<any>; } export declare function XiexeToonMaterial(props: XiexeToonMaterialInput): any; //# sourceMappingURL=XiexeToonMaterial.d.ts.map