neo-neo-bblessed
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A fork of neo-blessed (which is a fork of blessed) with bug fixes and maintenance.
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text/typescript
/**
* listtable.js - list table element for blessed
* Copyright (c) 2013-2015, Christopher Jeffrey and contributors (MIT License).
* https://github.com/chjj/blessed
*/
/**
* Modules
*/
const Node = require('./node');
const Box = require('./box');
const List = require('./list');
const Table = require('./table');
/**
* Type definitions
*/
interface ListTableOptions {
normalShrink?: boolean;
style?: {
border?: { [key: string]: any };
header?: { [key: string]: any };
cell?: {
[key: string]: any;
selected?: { [key: string]: any };
};
[key: string]: any;
};
align?: 'left' | 'center' | 'right';
border?: {
top?: boolean;
bottom?: boolean;
left?: boolean;
right?: boolean;
[key: string]: any;
};
parseTags?: boolean;
tags?: boolean;
pad?: number;
rows?: string[][];
data?: string[][];
noCellBorders?: boolean;
fillCellBorders?: boolean;
[key: string]: any;
}
interface ListTableCoords {
xi: number;
xl: number;
yi: number;
yl: number;
}
interface ListTableLine {
dirty?: boolean;
[index: number]: [number, string];
}
interface ListTableScreen {
lines: ListTableLine[];
autoPadding?: boolean;
}
interface ListTableHeader {
setFront(): void;
setContent(content: string): void;
rtop?: number;
}
interface ListTableInterface extends List {
type: string;
__align: 'left' | 'center' | 'right';
_header: ListTableHeader;
pad: number;
rows: string[][];
_maxes?: number[];
border?: any;
options: ListTableOptions;
screen: ListTableScreen;
childBase: number;
ibottom: number;
ileft: number;
visible?: boolean;
lpos?: any;
selected: number;
items: any[];
ritems: string[];
on(event: string, listener: (...args: any[]) => void): void;
emit(event: string, ...args: any[]): boolean;
clearPos(): void;
clearItems(): void;
addItem(item: string): void;
strWidth(str: string): number;
setScroll(offset: number): void;
scrollTo(index: number): void;
sattr(style: any): number;
_calculateMaxes(): void;
setRows(rows: string[][]): void;
setData(rows: string[][]): void;
_select(index: number): void;
select(index: number): void;
render(): ListTableCoords | undefined;
_render(): ListTableCoords | undefined;
}
/**
* ListTable
*/
function ListTable(this: ListTableInterface, options?: ListTableOptions) {
const self = this;
if (!(this instanceof Node)) {
return new (ListTable as any)(options);
}
options = options || {};
// options.shrink = true;
options.normalShrink = true;
options.style = options.style || {};
options.style.border = options.style.border || {};
options.style.header = options.style.header || {};
options.style.cell = options.style.cell || {};
this.__align = options.align || 'center';
delete options.align;
options.style.selected = options.style.cell!.selected;
options.style.item = options.style.cell;
const border = options.border;
if (border
&& border.top === false
&& border.bottom === false
&& border.left === false
&& border.right === false) {
delete options.border;
}
List.call(this, options);
options.border = border;
this._header = new Box({
parent: this,
left: this.screen.autoPadding ? 0 : this.ileft,
top: 0,
width: 'shrink',
height: 1,
style: options.style.header,
tags: options.parseTags || options.tags
});
this.on('scroll', function() {
self._header.setFront();
self._header.rtop = self.childBase;
if (!self.screen.autoPadding) {
self._header.rtop = self.childBase + (self.border ? 1 : 0);
}
});
this.pad = options.pad != null
? options.pad
: 2;
this.setData(options.rows || options.data);
this.on('attach', function() {
self.setData(self.rows);
});
this.on('resize', function() {
const selected = self.selected;
self.setData(self.rows);
self.select(selected);
self.screen.render();
});
}
ListTable.prototype.__proto__ = List.prototype;
ListTable.prototype.type = 'list-table';
ListTable.prototype._calculateMaxes = Table.prototype._calculateMaxes;
ListTable.prototype.setRows =
ListTable.prototype.setData = function(this: ListTableInterface, rows?: string[][]): void {
const self = this;
const align = this.__align;
const selected = this.selected;
const original = this.items.slice();
let sel = this.ritems[this.selected];
if (this.visible && this.lpos) {
this.clearPos();
}
this.clearItems();
this.rows = rows || [];
this._calculateMaxes();
if (!this._maxes) return;
this.addItem('');
this.rows.forEach(function(row: string[], i: number) {
const isHeader = i === 0;
let text = '';
row.forEach(function(cell: string, i: number) {
const width = self._maxes![i];
let clen = self.strWidth(cell);
if (i !== 0) {
text += ' ';
}
while (clen < width) {
if (align === 'center') {
cell = ' ' + cell + ' ';
clen += 2;
} else if (align === 'left') {
cell = cell + ' ';
clen += 1;
} else if (align === 'right') {
cell = ' ' + cell;
clen += 1;
}
}
if (clen > width) {
if (align === 'center') {
cell = cell.substring(1);
clen--;
} else if (align === 'left') {
cell = cell.slice(0, -1);
clen--;
} else if (align === 'right') {
cell = cell.substring(1);
clen--;
}
}
text += cell;
});
if (isHeader) {
self._header.setContent(text);
} else {
self.addItem(text);
}
});
this._header.setFront();
// Try to find our old item if it still exists.
sel = this.ritems.indexOf(sel);
if (~sel) {
this.select(sel);
} else if (this.items.length === original.length) {
this.select(selected);
} else {
this.select(Math.min(selected, this.items.length - 1));
}
};
ListTable.prototype._select = ListTable.prototype.select;
ListTable.prototype.select = function(this: ListTableInterface, i: number): void {
if (i === 0) {
i = 1;
}
if (i <= this.childBase) {
this.setScroll(this.childBase - 1);
}
this._select(i);
// Correct scrolling for header offset.
this.scrollTo(this.selected - 1);
if (this.rows && this.selected) {
this.emit('selectrow', this.rows[this.selected], this.selected)
}
};
ListTable.prototype.render = function(this: ListTableInterface): ListTableCoords | undefined {
const self = this;
const coords = this._render();
if (!coords) return;
this._calculateMaxes();
if (!this._maxes) return coords;
const lines = this.screen.lines;
const xi = coords.xi;
const yi = coords.yi;
let rx: number;
let ry: number;
let i: number;
const battr = this.sattr(this.style.border);
const height = coords.yl - coords.yi - this.ibottom;
let border = this.border;
if (!this.border && this.options.border) {
border = this.options.border;
}
if (!border || this.options.noCellBorders) return coords;
// Draw border with correct angles.
ry = 0;
for (i = 0; i < height + 1; i++) {
if (!lines[yi + ry]) break;
rx = 0;
self._maxes!.slice(0, -1).forEach(function(max: number) {
rx += max;
if (!lines[yi + ry][xi + rx + 1]) return;
// center
if (ry === 0) {
// top
rx++;
lines[yi + ry][xi + rx][0] = battr;
lines[yi + ry][xi + rx][1] = '\u252c'; // '┬'
// XXX If we alter iheight and itop for no borders - nothing should be written here
if (!border.top) {
lines[yi + ry][xi + rx][1] = '\u2502'; // '│'
}
lines[yi + ry].dirty = true;
} else if (ry === height) {
// bottom
rx++;
lines[yi + ry][xi + rx][0] = battr;
lines[yi + ry][xi + rx][1] = '\u2534'; // '┴'
// XXX If we alter iheight and ibottom for no borders - nothing should be written here
if (!border.bottom) {
lines[yi + ry][xi + rx][1] = '\u2502'; // '│'
}
lines[yi + ry].dirty = true;
} else {
// middle
rx++;
}
});
ry += 1;
}
// Draw internal borders.
for (ry = 1; ry < height; ry++) {
if (!lines[yi + ry]) break;
rx = 0;
self._maxes!.slice(0, -1).forEach(function(max: number) {
rx += max;
if (!lines[yi + ry][xi + rx + 1]) return;
if (self.options.fillCellBorders !== false) {
const lbg = lines[yi + ry][xi + rx][0] & 0x1ff;
rx++;
lines[yi + ry][xi + rx][0] = (battr & ~0x1ff) | lbg;
} else {
rx++;
lines[yi + ry][xi + rx][0] = battr;
}
lines[yi + ry][xi + rx][1] = '\u2502'; // '│'
lines[yi + ry].dirty = true;
});
}
return coords;
};
/**
* Expose
*/
module.exports = ListTable;