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'use strict' TOUCH_OS = android: true blackberry: true ios: true wince: true winrt: true winphone: true module.exports = (impl) -> initScreenNamespace: -> {screen} = __stylesWindow @_width = screen.width @_height = screen.height @_touch = !!TOUCH_OS[Qt.platform.os] # orientation getOrientation = -> if screen.orientation & Qt.InvertedLandscapeOrientation 'InvertedLandscape' else if screen.orientation & Qt.InvertedPortraitOrientation 'InvertedPortrait' else if screen.orientation & Qt.LandscapeOrientation 'Landscape' else 'Portrait' updateOrientation = -> oldVal = @_orientation @_orientation = getOrientation() @onOrientationChange.emit oldVal return screen.orientationUpdateMask = Qt.LandscapeOrientation | Qt.PortraitOrientation | Qt.InvertedLandscapeOrientation | Qt.InvertedPortraitOrientation; @_orientation = getOrientation() screen.orientationChanged.connect @, updateOrientation return