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neft

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'use strict' {assert} = console utils = require 'src/utils' signal = require 'src/signal' module.exports = (Renderer) -> impl = abstractImpl = require './impl/base' impl.Renderer = Renderer impl.window = null signal.create impl, 'onWindowReady' TYPES = ['Item', 'Image', 'Text', 'Native', 'FontLoader', 'ResourcesLoader', 'Device', 'Screen', 'Navigator', 'Rectangle', 'Grid', 'Column', 'Row', 'Flow', 'Animation', 'PropertyAnimation', 'NumberAnimation'] ABSTRACT_TYPES = 'Class': true 'Transition': true platformImpl = do -> r = null if utils.isBrowser and NEFT_TYPE? and NEFT_TYPE is 'game' r ?= require('./impl/pixi') impl if utils.isBrowser r ?= require('./impl/css') impl if utils.isQt r ?= require('./impl/qt') impl if utils.isAndroid or utils.isIOS r ?= require('./impl/native') impl r # merge types for name in TYPES type = impl.Types[name] = impl.Types[name](impl) utils.merge impl, type if platformImpl utils.mergeDeep impl, platformImpl # merge types for name in TYPES if typeof impl.Types[name] is 'function' type = impl.Types[name] = impl.Types[name](impl) utils.merge impl, type # init createData for name in TYPES if impl.Types[name].createData impl.Types[name].createData = impl.Types[name].createData() # merge modules for name, extra of impl.Extras extra = impl.Extras[name] = extra(impl) utils.merge impl, extra impl.createObject = (object, type) -> unless ABSTRACT_TYPES[type] obj = object while type and not impl.Types[type]? obj = Object.getPrototypeOf(obj) type = obj.constructor.__name__ object._impl = impl.Types[type]?.createData?() or {} object._impl.bindings ?= {} Object.seal object._impl impl.initializeObject = (object, type) -> unless ABSTRACT_TYPES[type] obj = object while type and not impl.Types[type]? obj = Object.getPrototypeOf(obj) type = obj.constructor.__name__ impl.Types[type]?.create?.call object, object._impl impl.setWindow = do (_super = impl.setWindow) -> (item) -> utils.defineProperty impl, 'window', utils.ENUMERABLE, item _super.call impl, item impl.onWindowReady.emit() item.keys.focus = true impl.addTypeImplementation = (type, methods) -> impl.Types[type] = methods utils.merge impl, methods impl