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nativescript

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Command-line interface for building NativeScript projects

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.AddPlatformCommand = void 0; const command_base_1 = require("./command-base"); const yok_1 = require("../common/yok"); class AddPlatformCommand extends command_base_1.ValidatePlatformCommandBase { constructor($options, $platformCommandHelper, $platformValidationService, $projectData, $platformsDataService, $errors) { super($options, $platformsDataService, $platformValidationService, $projectData); this.$platformCommandHelper = $platformCommandHelper; this.$errors = $errors; this.allowedParameters = []; this.$projectData.initializeProjectData(); } async execute(args) { await this.$platformCommandHelper.addPlatforms(args, this.$projectData, this.$options.frameworkPath); } async canExecute(args) { if (!args || args.length === 0) { this.$errors.failWithHelp("No platform specified. Please specify a platform to add."); } let canExecute = true; for (const arg of args) { this.$platformValidationService.validatePlatform(arg, this.$projectData); if (!this.$platformValidationService.isPlatformSupportedForOS(arg, this.$projectData)) { this.$errors.fail(`Applications for platform ${arg} cannot be built on this OS`); } canExecute = await super.canExecuteCommandBase(arg); } return canExecute; } } exports.AddPlatformCommand = AddPlatformCommand; yok_1.injector.registerCommand("platform|add", AddPlatformCommand); //# sourceMappingURL=add-platform.js.map