nativescript-will
Version:
NativeScript plugin to play audio (but not record, removed for this fork)
115 lines (114 loc) • 4.5 kB
JavaScript
global.__awaiter =
(this && this.__awaiter) ||
function (thisArg, _arguments, P, generator) {
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) {
try {
step(generator.next(value));
}
catch (e) {
reject(e);
}
}
function rejected(value) {
try {
step(generator['throw'](value));
}
catch (e) {
reject(e);
}
}
function step(result) {
result.done
? resolve(result.value)
: new P(function (resolve) {
resolve(result.value);
}).then(fulfilled, rejected);
}
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
global.__generator =
(this && this.__generator) ||
function (thisArg, body) {
var _ = {
label: 0,
sent: function () {
if (t[0] & 1)
throw t[1];
return t[1];
},
trys: [],
ops: []
}, f, y, t;
return { next: verb(0), throw: verb(1), return: verb(2) };
function verb(n) {
return function (v) {
return step([n, v]);
};
}
function step(op) {
if (f)
throw new TypeError('Generator is already executing.');
while (_)
try {
if (((f = 1), y && (t = y[op[0] & 2 ? 'return' : op[0] ? 'throw' : 'next']) && !(t = t.call(y, op[1])).done))
return t;
if (((y = 0), t))
op = [0, t.value];
switch (op[0]) {
case 0:
case 1:
t = op;
break;
case 4:
_.label++;
return { value: op[1], done: false };
case 5:
_.label++;
y = op[1];
op = [0];
continue;
case 7:
op = _.ops.pop();
_.trys.pop();
continue;
default:
if (!((t = _.trys), (t = t.length > 0 && t[t.length - 1])) && (op[0] === 6 || op[0] === 2)) {
_ = 0;
continue;
}
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) {
_.label = op[1];
break;
}
if (op[0] === 6 && _.label < t[1]) {
_.label = t[1];
t = op;
break;
}
if (t && _.label < t[2]) {
_.label = t[2];
_.ops.push(op);
break;
}
if (t[2])
_.ops.pop();
_.trys.pop();
continue;
}
op = body.call(thisArg, _);
}
catch (e) {
op = [6, e];
y = 0;
}
finally {
f = t = 0;
}
if (op[0] & 5)
throw op[1];
return { value: op[0] ? op[1] : void 0, done: true };
}
};
;