nativescript-will
Version:
NativeScript plugin to play audio (but not record, removed for this fork)
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<a align="center" href="https://www.npmjs.com/package/nativescript-audio">
<h3 align="center">NativeScript Audio</h3>
</a>
<h4 align="center">NativeScript plugin to play and record audio files for Android and iOS.</h4>
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<h5 align="center">Do you need assistance on your project or plugin? Contact the nStudio team anytime at <a href="mailto:team@nstudio.io">team .io</a> to get up to speed with the best practices in mobile and web app development.
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---
## Installation
`tns plugin add nativescript-audio`
---
### Android Native Classes
- [Player - android.media.MediaPlayer](http://developer.android.com/reference/android/media/MediaPlayer.html)
- [Recorder - android.media.MediaRecorder](http://developer.android.com/reference/android/media/MediaRecorder.html)
### iOS Native Classes
- [Player - AVAudioPlayer](https://developer.apple.com/library/ios/documentation/AVFoundation/Reference/AVAudioPlayerClassReference/)
- [Recorder - AVAudioRecorder](https://developer.apple.com/library/ios/documentation/AVFoundation/Reference/AVAudioRecorder_ClassReference/)
Note: You will need to grant permissions on iOS to allow the device to access the microphone if you are using the recording function. If you don't, your app may crash on device and/or your app might be rejected during Apple's review routine. To do this, add this key to your `app/App_Resources/iOS/Info.plist` file:
```xml
<key>NSMicrophoneUsageDescription</key>
<string>Recording Practice Sessions</string>
```
## Usage
### TypeScript Example
```typescript
import { TNSPlayer } from 'nativescript-audio';
export class YourClass {
private _player: TNSPlayer;
constructor() {
this._player = new TNSPlayer();
this._player.debug = true; // set true to enable TNSPlayer console logs for debugging.
this._player
.initFromFile({
audioFile: '~/audio/song.mp3', // ~ = app directory
loop: false,
completeCallback: this._trackComplete.bind(this),
errorCallback: this._trackError.bind(this)
})
.then(() => {
this._player.getAudioTrackDuration().then(duration => {
// iOS: duration is in seconds
// Android: duration is in milliseconds
console.log(`song duration:`, duration);
});
});
}
public togglePlay() {
if (this._player.isAudioPlaying()) {
this._player.pause();
} else {
this._player.play();
}
}
private _trackComplete(args: any) {
console.log('reference back to player:', args.player);
// iOS only: flag indicating if completed succesfully
console.log('whether song play completed successfully:', args.flag);
}
private _trackError(args: any) {
console.log('reference back to player:', args.player);
console.log('the error:', args.error);
// Android only: extra detail on error
console.log('extra info on the error:', args.extra);
}
}
```
### Javascript Example:
```javascript
const audio = require('nativescript-audio');
const player = new audio.TNSPlayer();
const playerOptions = {
audioFile: 'http://some/audio/file.mp3',
loop: false,
completeCallback: function() {
console.log('finished playing');
},
errorCallback: function(errorObject) {
console.log(JSON.stringify(errorObject));
},
infoCallback: function(args) {
console.log(JSON.stringify(args));
}
};
player
.playFromUrl(playerOptions)
.then(function(res) {
console.log(res);
})
.catch(function(err) {
console.log('something went wrong...', err);
});
```
## API
### Recorder
#### TNSRecorder Methods
| Method | Description |
| ----------------------------------------------------------- | ------------------------------------------------------------------------ |
| _TNSRecorder.CAN_RECORD()_: `boolean` - **_static method_** | Determine if ready to record. |
| _start(options: AudioRecorderOptions)_: `Promise<void>` | Start recording to file. |
| _stop()_: `Promise<void>` | Stop recording. |
| _pause()_: `Promise<void>` | Pause recording. |
| _resume()_: `Promise<void>` | Resume recording. |
| _dispose()_: `Promise<void>` | Free up system resources when done with recorder. |
| _getMeters(channel?: number)_: `number` | Returns the amplitude of the input. |
| _isRecording()_: `boolean` - **_iOS Only_** | Returns true if recorder is actively recording. |
| _requestRecordPermission()_: `Promise<void>` | _Android Only_ Resolves the promise is user grants the permission. |
| _hasRecordPermission()_: `boolean` | _Android Only_ Returns true if RECORD_AUDIO permission has been granted. |
#### TNSRecorder Instance Properties
| Property | Description |
| -------- | ---------------------------------------------------------- |
| ios | Get the native AVAudioRecorder class instance. |
| android | Get the native MediaRecorder class instance. |
| debug | Set true to enable debugging console logs (default false). |
### Player
#### TNSPlayer Methods
| Method | Description |
| ---------------------------------------------------------------------- | ------------------------------------------------------------ |
| _initFromFile(options: AudioPlayerOptions)_: `Promise` | Initialize player instance with a file without auto-playing. |
| _playFromFile(options: AudioPlayerOptions)_: `Promise` | Auto-play from a file. |
| _initFromUrl(options: AudioPlayerOptions)_: `Promise` | Initialize player instance from a url without auto-playing. |
| _playFromUrl(options: AudioPlayerOptions)_: `Promise` | Auto-play from a url. |
| _pause()_: `Promise<boolean>` | Pause playback. |
| _resume()_: `void` | Resume playback. |
| _seekTo(time:number)_: `Promise<boolean>` | Seek to position of track (in seconds). |
| _dispose()_: `Promise<boolean>` | Free up resources when done playing audio. |
| _isAudioPlaying()_: `boolean` | Determine if player is playing. |
| _getAudioTrackDuration()_: `Promise<string>` | Duration of media file assigned to the player. |
| _playAtTime(time: number)_: void - **_iOS Only_** | Play audio track at specific time of duration. |
| _changePlayerSpeed(speed: number)_: void - **On Android Only API 23+** | Change the playback speed of the media player. |
#### TNSPlayer Instance Properties
| Property | Description |
| ----------------------- | ---------------------------------------------------------- |
| _ios_ | Get the native ios AVAudioPlayer instance. |
| _android_ | Get the native android MediaPlayer instance. |
| _debug_: `boolean` | Set true to enable debugging console logs (default false). |
| _currentTime_: `number` | Get the current time in the media file's duration. |
| _volume_: `number` | Get/Set the player volume. Value range from 0 to 1. |
### License
[MIT](/LICENSE)
### Demo App
- fork/clone the repository
- cd into the `src` directory
- execute `npm run demo.android` or `npm run demo.ios` (scripts are located in the `scripts` of the package.json in the `src` directory if you are curious)