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native-nao

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# Distance These functions are used to either calculate the distance of different geometrical entities or to test whether two enties touch/cross each other. ## Distance from a line to a point ```c int distance_posdir_point(double * position, double * direction, double * point, double * distance); ``` ### Parameters `Position` and `direction` represents the first and the second point in a 3d line. `Position`, `direction` and `point` are all 3 dimensional arrays. `Distance` is a scalar, which will get the result. ### Return * 0 Success * 1 Error ## Test for a line being outside of a sphere ```c int posdir_outside_of_sphere(double * position, double * direction, double * center, double radius); ``` ### Parameters `Position` and `direction` represents the first and the second point in a 3d line. `Center` is the center of a sphere and `radius` is the radius of the sphere. `Position`, `direction` and `center` are all 3 dimensional arrays. ### Return * -1 Error * 0 The line crosses the sphere (includes the border) * 1 The line is outside of the sphere