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native-canvas

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A canvas library allows for a HTML canvas to run natively on NodeJs, without a WebBrowser

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import { SdlWindow } from '../sdl-window/sdl-window'; export declare class SdlPerformance implements Performance { private window; readonly navigation: PerformanceNavigation; onresourcetimingbufferfull: ((this: Performance, ev: Event) => any) | null; readonly timeOrigin: number; readonly timing: PerformanceTiming; constructor(window: SdlWindow); addEventListener(type: any, listener: any, options?: boolean | AddEventListenerOptions): void; clearMarks(markName?: string): void; clearMeasures(measureName?: string): void; clearResourceTimings(): void; dispatchEvent(event: Event): boolean; getEntries(): PerformanceEntryList; getEntriesByName(name: string, type?: string): PerformanceEntryList; getEntriesByType(type: string): PerformanceEntryList; mark(markName: string): void; measure(measureName: string, startMark?: string, endMark?: string): void; now(): number; removeEventListener(type: any, listener: any, options?: boolean | EventListenerOptions): void; setResourceTimingBufferSize(maxSize: number): void; toJSON(): any; }