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narraleaf-react

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A React visual novel player framework

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import { DisplayableActionContentType, DisplayableActionTypes } from "../../action/actionTypes"; import { GameState } from "../../../player/gameState"; import { TypedAction } from "../../action/actions"; import { Awaitable, Values } from "../../../../util/data"; import { Displayable } from "../../elements/displayable/displayable"; import type { CalledActionResult } from "../../gameTypes"; import { Scene } from "../../elements/scene"; import { Transform } from "../../elements/transform/transform"; import { Transition } from "../../elements/transition/transition"; import { Layer } from "../../elements/layer"; import { LogicAction } from "../../action/logicAction"; import { ActionExecutionInjection, ExecutedActionResult } from "../../action/action"; import { Story } from "../../elements/story"; export declare class DisplayableAction<T extends Values<typeof DisplayableActionTypes> = Values<typeof DisplayableActionTypes>, Self extends Displayable<any, any, any> = Displayable<any, any>, TransitionType extends Transition = Transition> extends TypedAction<DisplayableActionContentType<TransitionType>, T, Self> { static ActionTypes: { readonly action: "displayable:action"; readonly applyTransform: "displayable:applyTransform"; readonly applyTransition: "displayable:applyTransition"; readonly init: "displayable:init"; }; executeAction(gameState: GameState, injection: ActionExecutionInjection): ExecutedActionResult; applyTransform(state: GameState, element: Displayable<any, any>, transform: Transform, injection: ActionExecutionInjection, onFinished?: () => void): Awaitable<CalledActionResult, CalledActionResult>; applyTransition(state: GameState, element: Displayable<any, any>, transition: TransitionType, injection: ActionExecutionInjection, onFinished?: () => void): Awaitable<CalledActionResult, CalledActionResult>; initDisplayable(state: GameState, scene: Scene | null, element: Displayable<any, any>, layer: Layer | null, isElement: boolean | undefined, injection: ActionExecutionInjection): Awaitable<CalledActionResult>; stringify(_story: Story, _seen: Set<LogicAction.Actions>, _strict: boolean): string; }