narraleaf-react
Version:
A React visual novel player framework
27 lines (26 loc) • 1.24 kB
TypeScript
import { ConditionActionContentType, ConditionActionTypes } from "../../action/actionTypes";
import type { Condition } from "../../elements/condition";
import { GameState } from "../../../player/gameState";
import { LogicAction } from "../../action/logicAction";
import { TypedAction } from "../../action/actions";
import { Story } from "../../elements/story";
import { ActionSearchOptions } from "../../types";
export declare class ConditionAction<T extends typeof ConditionActionTypes[keyof typeof ConditionActionTypes] = typeof ConditionActionTypes[keyof typeof ConditionActionTypes]> extends TypedAction<ConditionActionContentType, T, Condition> {
static ActionTypes: {
readonly action: "condition:action";
};
executeAction(gameState: GameState): ({
type: T;
node: import("../../action/tree/actionTree").RenderableNode | null;
wait?: undefined;
} | {
type: T;
node: null;
wait: {
type: "all";
stackModels: import("../stackModel").StackModel[];
};
})[];
getFutureActions(story: Story, options: ActionSearchOptions): LogicAction.Actions[];
stringify(story: Story, seen: Set<LogicAction.Actions>, strict: boolean): string;
}