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narraleaf-react

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A React visual novel player framework

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import { ContentNode } from "../action/tree/actionTree"; import { LogicAction } from "../action/logicAction"; import { Action } from "../action/action"; import { Chained, Proxied } from "../action/chain"; import { Awaitable } from "../../../util/data"; import { CalledActionResult } from "../gameTypes"; import type { Story } from "../elements/story"; export declare class TypedAction<ContentType extends Record<string, any> = Record<string, any>, T extends keyof ContentType & string = keyof ContentType & string, Callee extends LogicAction.GameElement = LogicAction.GameElement> extends Action<ContentType[T], Callee, T> { callee: Callee; constructor(callee: Proxied<Callee, Chained<LogicAction.Actions, Callee>>, type: T, contentNode: ContentNode<ContentType[T]>); unknownTypeError(): void; resolveAwaitable<T extends CalledActionResult = any>(handler: (resolve: ((value: T) => void), awaitable: Awaitable<CalledActionResult, T>) => Promise<void> | void, awaitable?: Awaitable<CalledActionResult, T>): Awaitable<CalledActionResult, T>; is<T extends LogicAction.Actions>(parent: new (...args: any[]) => T, type: string): this is T; /** * {Action Name}#{Action ID}(Action Type){{Action Content}} */ stringify(_story: Story, _seen: Set<LogicAction.Actions>, _strict: boolean): string; stringifyWithName(name: string): string; stringifyWithContent(name: string, content: string): string; }