nanogl-pbr
Version:
pbr material for nanogl
11 lines (10 loc) • 343 B
TypeScript
import Chunk from './Chunk';
import ChunksSlots from './ChunksSlots';
import { GlslPrecision } from './interfaces/GlslPrecision';
declare class ShaderPrecision extends Chunk {
private fprecision;
constructor(p?: GlslPrecision);
set(p: GlslPrecision): void;
_genCode(slots: ChunksSlots): void;
}
export default ShaderPrecision;