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mylingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import { Point } from "@lincode/math" import Defaults from "./utils/Defaults" import { ExtractProps } from "./utils/extractProps" import Nullable from "./utils/Nullable" import NullableDefault from "./utils/NullableDefault" export default interface ITexturedBasic { color: string fog: boolean opacity: number texture: Nullable<string | HTMLVideoElement> videoTexture: Nullable<string | HTMLVideoElement> alphaMap: Nullable<string> textureRepeat: Nullable<Point | number> textureFlipY: Nullable<boolean> textureRotation: Nullable<number> } export const texturedBasicSchema: Required<ExtractProps<ITexturedBasic>> = { color: String, fog: Boolean, opacity: Number, texture: [String, Object], videoTexture: [String, Object], alphaMap: String, textureRepeat: [Object, Number], textureFlipY: Boolean, textureRotation: Number } export const texturedBasicDefaults: Defaults<ITexturedBasic> = { color: "#ffffff", fog: true, opacity: 1, texture: undefined, videoTexture: undefined, alphaMap: undefined, textureRepeat: new NullableDefault({ x: 1, y: 1 }), textureFlipY: new NullableDefault(false), textureRotation: new NullableDefault(0) }