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mylingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import IPhysicsObjectManager, { physicsObjectManagerDefaults, physicsObjectManagerSchema } from "./IPhysicsObjectManager" import Defaults from "./utils/Defaults" import { ExtractProps } from "./utils/extractProps" export default interface IObjectManager extends IPhysicsObjectManager { innerRotationX: number innerRotationY: number innerRotationZ: number innerRotation: number innerX: number innerY: number innerZ: number width: number height: number depth: number innerVisible: boolean } export const objectManagerSchema: Required<ExtractProps<IObjectManager>> = { ...physicsObjectManagerSchema, innerRotationX: Number, innerRotationY: Number, innerRotationZ: Number, innerRotation: Number, innerX: Number, innerY: Number, innerZ: Number, width: Number, height: Number, depth: Number, innerVisible: Boolean } export const objectManagerDefaults: Defaults<IObjectManager> = { ...physicsObjectManagerDefaults, innerRotationX: 0, innerRotationY: 0, innerRotationZ: 0, innerRotation: 0, innerX: 0, innerY: 0, innerZ: 0, width: 100, height: 100, depth: 100, innerVisible: true }