mylingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
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text/typescript
import IPhysicsObjectManager, {
physicsObjectManagerDefaults,
physicsObjectManagerSchema
} from "./IPhysicsObjectManager"
import Defaults from "./utils/Defaults"
import { ExtractProps } from "./utils/extractProps"
export default interface IObjectManager extends IPhysicsObjectManager {
innerRotationX: number
innerRotationY: number
innerRotationZ: number
innerRotation: number
innerX: number
innerY: number
innerZ: number
width: number
height: number
depth: number
innerVisible: boolean
}
export const objectManagerSchema: Required<ExtractProps<IObjectManager>> = {
...physicsObjectManagerSchema,
innerRotationX: Number,
innerRotationY: Number,
innerRotationZ: Number,
innerRotation: Number,
innerX: Number,
innerY: Number,
innerZ: Number,
width: Number,
height: Number,
depth: Number,
innerVisible: Boolean
}
export const objectManagerDefaults: Defaults<IObjectManager> = {
...physicsObjectManagerDefaults,
innerRotationX: 0,
innerRotationY: 0,
innerRotationZ: 0,
innerRotation: 0,
innerX: 0,
innerY: 0,
innerZ: 0,
width: 100,
height: 100,
depth: 100,
innerVisible: true
}