mylingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
36 lines (31 loc) • 756 B
text/typescript
import IObjectManager, {
objectManagerDefaults,
objectManagerSchema
} from "./IObjectManager"
import Defaults from "./utils/Defaults"
import { ExtractProps } from "./utils/extractProps"
export type FacadePreset =
| "city0"
| "city1"
| "ghetto0"
| "ghetto1"
| "ghetto2"
| "industrial0"
| "storefront0"
export default interface IFloor extends IObjectManager {
preset: FacadePreset
repeatX: number
repeatZ: number
}
export const floorSchema: Required<ExtractProps<IFloor>> = {
...objectManagerSchema,
preset: String,
repeatX: Number,
repeatZ: Number
}
export const floorDefaults: Defaults<IFloor> = {
...objectManagerDefaults,
preset: "industrial0",
repeatX: 1,
repeatZ: 1
}