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mylingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import "./engine" import Cube from "./display/primitives/Cube" import Sphere from "./display/primitives/Sphere" import Cone from "./display/primitives/Cone" import Cylinder from "./display/primitives/Cylinder" import Octahedron from "./display/primitives/Octahedron" import Tetrahedron from "./display/primitives/Tetrahedron" import Torus from "./display/primitives/Torus" import Plane from "./display/primitives/Plane" import Circle from "./display/primitives/Circle" import Model from "./display/Model" import Dummy from "./display/Dummy" import Building from "./display/Building" import Tree from "./display/Tree" import SvgMesh from "./display/SvgMesh" import HTMLMesh from "./display/HTMLMesh" import Reflector from "./display/Reflector" import Water from "./display/Water" import Line from "./display/Line" import Sprite from "./display/Sprite" import Trigger from "./display/Trigger" import SpawnPoint from "./display/SpawnPoint" import Audio from "./display/Audio" import Group from "./display/Group" import Skybox from "./display/Skybox" import Environment from "./display/Environment" import Setup from "./display/Setup" import Sky from "./display/Sky" import Camera from "./display/cameras/Camera" import ThirdPersonCamera from "./display/cameras/ThirdPersonCamera" import FirstPersonCamera from "./display/cameras/FirstPersonCamera" import OrbitCamera from "./display/cameras/OrbitCamera" import OrthographicCamera from "./display/cameras/OrthographicCamera" import AmbientLight from "./display/lights/AmbientLight" import AreaLight from "./display/lights/AreaLight" import DirectionalLight from "./display/lights/DirectionalLight" import SkyLight from "./display/lights/SkyLight" import PointLight from "./display/lights/PointLight" import SpotLight from "./display/lights/SpotLight" import circleShape from "./display/core/PhysicsObjectManager/cannon/shapes/circleShape" import cubeShape from "./display/core/PhysicsObjectManager/cannon/shapes/cubeShape" import cylinderShape from "./display/core/PhysicsObjectManager/cannon/shapes/cylinderShape" import sphereShape from "./display/core/PhysicsObjectManager/cannon/shapes/sphereShape" import torusShape from "./display/core/PhysicsObjectManager/cannon/shapes/torusShape" import pillShape from "./display/core/PhysicsObjectManager/cannon/shapes/pillShape" import keyboard, { Keyboard } from "./api/keyboard" import mouse, { Mouse } from "./api/mouse" import gamepad from "./api/gamepad" import createProxy from "./api/createProxy" import settings from "./api/settings" import preload from "./api/preload" import screenshot from "./api/screenshot" import Reticle from "./ui/Reticle" import Joystick from "./ui/Joystick" import serialize from "./api/serializer/serialize" import deserialize from "./api/serializer/deserialize" import downloadBlob from "./api/files/downloadBlob" import downloadText from "./api/files/downloadText" import exportJSON from "./api/files/exportJSON" import exportReact from "./api/files/exportReact" import exportVue from "./api/files/exportVue" import openFolder from "./api/files/openFolder" import openJSON from "./api/files/openJSON" import saveJSON from "./api/files/saveJSON" import { loop, timer } from "./engine/eventLoop" import mainOrbitCamera from "./engine/mainOrbitCamera" import ObjectManager from "./display/core/ObjectManager" import FoundManager from "./display/core/FoundManager" import { onAfterRender } from "./events/onAfterRender" import { onBeforeRender } from "./events/onBeforeRender" import { Point3d, Point } from "@lincode/math" import clientToWorld from "./display/utils/clientToWorld" import { setWasmPath } from "./states/useWasmPath" export type { SimpleMouseEvent, LingoMouseEvent as MouseEvent } from "./interface/IMouse" export { Cube, Sphere, Cone, Cylinder, Octahedron, Tetrahedron, Torus, Plane, Circle, Model, Dummy, Building, Tree, SvgMesh, HTMLMesh, Reflector, Water, Line, Sprite, Trigger, SpawnPoint, Audio, Group, Skybox, Environment, Setup, Sky, Camera, ThirdPersonCamera, FirstPersonCamera, OrbitCamera, AmbientLight, AreaLight, DirectionalLight, SkyLight, PointLight, SpotLight, circleShape, cubeShape, cylinderShape, sphereShape, torusShape, pillShape, Keyboard, keyboard, Mouse, mouse, gamepad, createProxy, settings, preload, screenshot, Joystick, Reticle, serialize, deserialize, downloadBlob, downloadText, exportJSON, exportReact, exportVue, openFolder, openJSON, saveJSON, loop, timer, mainOrbitCamera, ObjectManager as Object, FoundManager as Found, onAfterRender, onBeforeRender, Point3d, Point, clientToWorld, setWasmPath, OrthographicCamera }