mylingo3d
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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
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text/typescript
import "./engine"
import Cube from "./display/primitives/Cube"
import Sphere from "./display/primitives/Sphere"
import Cone from "./display/primitives/Cone"
import Cylinder from "./display/primitives/Cylinder"
import Octahedron from "./display/primitives/Octahedron"
import Tetrahedron from "./display/primitives/Tetrahedron"
import Torus from "./display/primitives/Torus"
import Plane from "./display/primitives/Plane"
import Circle from "./display/primitives/Circle"
import Model from "./display/Model"
import Dummy from "./display/Dummy"
import Building from "./display/Building"
import Tree from "./display/Tree"
import SvgMesh from "./display/SvgMesh"
import HTMLMesh from "./display/HTMLMesh"
import Reflector from "./display/Reflector"
import Water from "./display/Water"
import Line from "./display/Line"
import Sprite from "./display/Sprite"
import Trigger from "./display/Trigger"
import SpawnPoint from "./display/SpawnPoint"
import Audio from "./display/Audio"
import Group from "./display/Group"
import Skybox from "./display/Skybox"
import Environment from "./display/Environment"
import Setup from "./display/Setup"
import Sky from "./display/Sky"
import Camera from "./display/cameras/Camera"
import ThirdPersonCamera from "./display/cameras/ThirdPersonCamera"
import FirstPersonCamera from "./display/cameras/FirstPersonCamera"
import OrbitCamera from "./display/cameras/OrbitCamera"
import OrthographicCamera from "./display/cameras/OrthographicCamera"
import AmbientLight from "./display/lights/AmbientLight"
import AreaLight from "./display/lights/AreaLight"
import DirectionalLight from "./display/lights/DirectionalLight"
import SkyLight from "./display/lights/SkyLight"
import PointLight from "./display/lights/PointLight"
import SpotLight from "./display/lights/SpotLight"
import circleShape from "./display/core/PhysicsObjectManager/cannon/shapes/circleShape"
import cubeShape from "./display/core/PhysicsObjectManager/cannon/shapes/cubeShape"
import cylinderShape from "./display/core/PhysicsObjectManager/cannon/shapes/cylinderShape"
import sphereShape from "./display/core/PhysicsObjectManager/cannon/shapes/sphereShape"
import torusShape from "./display/core/PhysicsObjectManager/cannon/shapes/torusShape"
import pillShape from "./display/core/PhysicsObjectManager/cannon/shapes/pillShape"
import keyboard, { Keyboard } from "./api/keyboard"
import mouse, { Mouse } from "./api/mouse"
import gamepad from "./api/gamepad"
import createProxy from "./api/createProxy"
import settings from "./api/settings"
import preload from "./api/preload"
import screenshot from "./api/screenshot"
import Reticle from "./ui/Reticle"
import Joystick from "./ui/Joystick"
import serialize from "./api/serializer/serialize"
import deserialize from "./api/serializer/deserialize"
import downloadBlob from "./api/files/downloadBlob"
import downloadText from "./api/files/downloadText"
import exportJSON from "./api/files/exportJSON"
import exportReact from "./api/files/exportReact"
import exportVue from "./api/files/exportVue"
import openFolder from "./api/files/openFolder"
import openJSON from "./api/files/openJSON"
import saveJSON from "./api/files/saveJSON"
import { loop, timer } from "./engine/eventLoop"
import mainOrbitCamera from "./engine/mainOrbitCamera"
import ObjectManager from "./display/core/ObjectManager"
import FoundManager from "./display/core/FoundManager"
import { onAfterRender } from "./events/onAfterRender"
import { onBeforeRender } from "./events/onBeforeRender"
import { Point3d, Point } from "@lincode/math"
import clientToWorld from "./display/utils/clientToWorld"
import { setWasmPath } from "./states/useWasmPath"
export type {
SimpleMouseEvent,
LingoMouseEvent as MouseEvent
} from "./interface/IMouse"
export {
Cube,
Sphere,
Cone,
Cylinder,
Octahedron,
Tetrahedron,
Torus,
Plane,
Circle,
Model,
Dummy,
Building,
Tree,
SvgMesh,
HTMLMesh,
Reflector,
Water,
Line,
Sprite,
Trigger,
SpawnPoint,
Audio,
Group,
Skybox,
Environment,
Setup,
Sky,
Camera,
ThirdPersonCamera,
FirstPersonCamera,
OrbitCamera,
AmbientLight,
AreaLight,
DirectionalLight,
SkyLight,
PointLight,
SpotLight,
circleShape,
cubeShape,
cylinderShape,
sphereShape,
torusShape,
pillShape,
Keyboard,
keyboard,
Mouse,
mouse,
gamepad,
createProxy,
settings,
preload,
screenshot,
Joystick,
Reticle,
serialize,
deserialize,
downloadBlob,
downloadText,
exportJSON,
exportReact,
exportVue,
openFolder,
openJSON,
saveJSON,
loop,
timer,
mainOrbitCamera,
ObjectManager as Object,
FoundManager as Found,
onAfterRender,
onBeforeRender,
Point3d,
Point,
clientToWorld,
setWasmPath,
OrthographicCamera
}