mylingo3d
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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
19 lines (12 loc) • 554 B
text/typescript
import { Object3D, Quaternion } from "three"
import scene from "../../engine/scene"
import { onAfterRender } from "../../events/onAfterRender"
const cache = new WeakMap<Object3D, Quaternion>()
export default (object3d: Object3D) => {
if (object3d.parent === scene) return object3d.quaternion.clone()
if (cache.has(object3d)) return cache.get(object3d)!.clone()
const result = object3d.getWorldQuaternion(new Quaternion())
cache.set(object3d, result.clone())
onAfterRender(() => cache.delete(object3d), true)
return result
}