mylingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
32 lines (27 loc) • 841 B
text/typescript
import { PlaneGeometry } from "three"
import { diameterScaled, flatGeomScaleZ } from "../../engine/constants"
import IPlane, { planeDefaults, planeSchema } from "../../interface/IPlane"
import Primitive from "../core/Primitive"
export const planeGeometry = new PlaneGeometry(
diameterScaled,
diameterScaled,
1,
1
)
export default class Plane extends Primitive implements IPlane {
public static componentName = "plane"
public static override defaults = planeDefaults
public static override schema = planeSchema
public constructor() {
super(planeGeometry)
this.object3d.scale.z = flatGeomScaleZ
}
public override get depth() {
return 0
}
public override set depth(_) {}
public override get scaleZ() {
return 0
}
public override set scaleZ(_) {}
}