mylingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
30 lines (24 loc) • 940 B
text/typescript
import { CircleGeometry } from "three"
import Primitive from "../core/Primitive"
import { flatGeomScaleZ, radiusScaled } from "../../engine/constants"
import circleShape from "../core/PhysicsObjectManager/cannon/shapes/circleShape"
import ICircle, { circleDefaults, circleSchema } from "../../interface/ICircle"
const circleGeometry = new CircleGeometry(radiusScaled, 32)
export default class Circle extends Primitive implements ICircle {
public static componentName = "circle"
public static override defaults = circleDefaults
public static override schema = circleSchema
protected override _physicsShape = circleShape
public constructor() {
super(circleGeometry)
this.object3d.scale.z = flatGeomScaleZ
}
public override get depth() {
return 0
}
public override set depth(_) {}
public override get scaleZ() {
return 0
}
public override set scaleZ(_) {}
}