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mylingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import { CircleGeometry } from "three" import Primitive from "../core/Primitive" import { flatGeomScaleZ, radiusScaled } from "../../engine/constants" import circleShape from "../core/PhysicsObjectManager/cannon/shapes/circleShape" import ICircle, { circleDefaults, circleSchema } from "../../interface/ICircle" const circleGeometry = new CircleGeometry(radiusScaled, 32) export default class Circle extends Primitive implements ICircle { public static componentName = "circle" public static override defaults = circleDefaults public static override schema = circleSchema protected override _physicsShape = circleShape public constructor() { super(circleGeometry) this.object3d.scale.z = flatGeomScaleZ } public override get depth() { return 0 } public override set depth(_) {} public override get scaleZ() { return 0 } public override set scaleZ(_) {} }