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mylingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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const properties = [ "name", "blending", "side", "vertexColors", "opacity", "transparent", "blendSrc", "blendDst", "blendEquation", "blendSrcAlpha", "blendDstAlpha", "blendEquationAlpha", "depthFunc", "depthTest", "depthWrite", "stencilWriteMask", "stencilFunc", "stencilRef", "stencilFuncMask", "stencilFail", "stencilZFail", "stencilZPass", "stencilWrite", "clipIntersection", "clipShadows", "shadowSide", "colorWrite", "precision", "polygonOffset", "polygonOffsetFactor", "polygonOffsetUnits", "dithering", "alphaTest", "alphaToCoverage", "premultipliedAlpha", "visible", "toneMapped" ] export default (from: any, to: any) => { for (const prop of properties) { const value = from[prop] value != null && (to[prop] = value) } const srcPlanes = from.clippingPlanes let dstPlanes = null if (srcPlanes) { const n = srcPlanes.length dstPlanes = new Array(n) for (let i = 0; i !== n; ++i) dstPlanes[i] = srcPlanes[i].clone() } to.clippingPlanes = dstPlanes }