mylingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
52 lines • 1.3 kB
JavaScript
import { Camera, Cube, keyboard, Sky } from "..";
const sky = new Sky();
const floor = new Cube();
floor.width = 9999;
floor.depth = 9999;
floor.y = -100;
floor.physics = true;
floor.mass = 0;
floor.opacity = 0.5;
const cam = new Camera();
cam.active = true;
cam.mouseControl = true;
cam.physics = true;
cam.noTumble = true;
cam.height = 200;
keyboard.onKeyPress = (key) => {
if (key === " ")
cam.applyImpulse(0, 10, 0);
if (key === "w")
cam.moveForward(10);
if (key === "s")
cam.moveForward(-10);
if (key === "a")
cam.moveRight(-10);
if (key === "d")
cam.moveRight(10);
};
const block2 = new Cube();
block2.z = -300;
block2.physics = true;
block2.opacity = 0.5;
block2.id = "block";
const block = new Cube();
block.z = -500;
block.physics = true;
block.opacity = 0.5;
block.id = "block";
block.onMouseOver = () => {
block.color = "red";
};
block.onMouseOut = () => {
block.color = "white";
};
// cam.onLoop = () => {
// console.log(block.frustumVisible)
// block.color = "white"
// block2.color = "white"
// const blocks = cam.getRayIntersections<Cube>("block")
// if (blocks.length)
// blocks[0].color = "red"
// }
//# sourceMappingURL=testMinecraft.js.map