mylingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
63 lines • 1.69 kB
JavaScript
import { Dummy, keyboard, Model, ThirdPersonCamera, settings, SpawnPoint } from "..";
const spawn = new SpawnPoint();
spawn.id = "spawn";
spawn.x = -3888.93;
spawn.y = -3278.18;
spawn.z = -976.08;
const world = new Model();
world.src = "map.fbx";
world.resize = false;
world.scale = 0.04;
world.physics = "map";
world.frustumCulled = false;
world.metalnessFactor = 0.1;
world.onLoad = () => {
const found = world.find("YJXZ_shui");
if (!found)
return;
found.bloom = true;
found.videoTexture = "water.webm";
found.emissive = true;
// found.emissiveIntensity = 0.2
};
const player = new Dummy();
player.y = 6000;
player.physics = "character";
player.strideMove = true;
player.strideMode = "free";
player.src = "awei/awei.fbx";
player.scale = 3;
player.animations = {
idle: "awei/idle.fbx",
running: "awei/running.fbx"
};
player.placeAt("spawn");
const cam = new ThirdPersonCamera();
cam.append(player);
cam.transition = true;
cam.mouseControl = "drag";
cam.innerZ = 2000;
cam.fov = 45;
cam.lockTargetRotation = "dynamic-lock";
cam.active = true;
keyboard.onKeyPress = (_, key) => {
if (key.has("w"))
player.strideForward = -10;
else if (key.has("s"))
player.strideForward = 10;
else
player.strideForward = 0;
if (key.has("a"))
player.strideRight = 10;
else if (key.has("d"))
player.strideRight = -10;
else
player.strideRight = 0;
};
keyboard.onKeyDown = (key) => {
if (key === "Space")
player.jump(10);
};
settings.texture = "bg.png";
settings.centripetal = true;
//# sourceMappingURL=testCentripetal.js.map