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mylingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import keyboard from "../api/keyboard"; import Model from "../display/Model"; import ThirdPersonCamera from "../display/cameras/ThirdPersonCamera"; import settings from "../api/settings"; import Dummy from "../display/Dummy"; import Cube from "../display/primitives/Cube"; const player = new Dummy(); player.src = "ready.glb"; player.z = -100; player.y = 210.59; player.physics = "character"; player.rotationY = 90; player.strideMove = true; keyboard.onKeyPress = (_, key) => { if (key.has("w")) player.strideForward = -5; else if (key.has("s")) player.strideForward = 5; else player.strideForward = 0; if (key.has("a")) player.strideRight = 5; else if (key.has("d")) player.strideRight = -5; else player.strideRight = 0; }; const cam = new ThirdPersonCamera(); cam.transition = true; cam.append(player); cam.mouseControl = "drag"; cam.active = true; cam.lockTargetRotation = "dynamic-lock"; const map = new Model(); map.src = "fairy.glb"; map.scale = 30; map.physics = "map"; const boxes = [ { x: -1276.38, y: 2.63, z: -502.67 }, { x: -1471.26, y: 2.63, z: -321.88 } ].map(({ x, y, z }) => { const model = new Cube(); model.x = x; model.y = y; model.z = z; model.physics = "map-debug"; }); settings.skybox = [ "skybox/Left.png", "skybox/Right.png", "skybox/Up.png", "skybox/Down.png", "skybox/Front.png", "skybox/Back.png" ]; //# sourceMappingURL=testBVH.js.map