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mylingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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import { SavePass } from "three/examples/jsm/postprocessing/SavePass"; import { ShaderPass } from "three/examples/jsm/postprocessing/ShaderPass"; import { BlendShader } from "three/examples/jsm/shaders/BlendShader"; import { CopyShader } from "three/examples/jsm/shaders/CopyShader"; import { getMotionBlurStrength } from "../../../states/useMotionBlurStrength"; const savePass = new SavePass(); const blendPass = new ShaderPass(BlendShader, "tDiffuse1"); blendPass.uniforms["tDiffuse2"].value = savePass.renderTarget.texture; getMotionBlurStrength((value) => (blendPass.uniforms["mixRatio"].value = value)); const outputPass = new ShaderPass(CopyShader); outputPass.renderToScreen = true; export default [blendPass, savePass, outputPass]; //# sourceMappingURL=motionBlurPass.js.map