mylingo3d
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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
13 lines • 794 B
JavaScript
import { SavePass } from "three/examples/jsm/postprocessing/SavePass";
import { ShaderPass } from "three/examples/jsm/postprocessing/ShaderPass";
import { BlendShader } from "three/examples/jsm/shaders/BlendShader";
import { CopyShader } from "three/examples/jsm/shaders/CopyShader";
import { getMotionBlurStrength } from "../../../states/useMotionBlurStrength";
const savePass = new SavePass();
const blendPass = new ShaderPass(BlendShader, "tDiffuse1");
blendPass.uniforms["tDiffuse2"].value = savePass.renderTarget.texture;
getMotionBlurStrength((value) => (blendPass.uniforms["mixRatio"].value = value));
const outputPass = new ShaderPass(CopyShader);
outputPass.renderToScreen = true;
export default [blendPass, savePass, outputPass];
//# sourceMappingURL=motionBlurPass.js.map