mylingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
24 lines • 918 B
JavaScript
import { pullBVHMap, pushBVHMap } from "../../../states/useBVHMap";
import { wireframeMaterial } from "../../utils/reusables";
import { Mesh } from "three";
import scene from "../../../engine/scene";
import computeBVH from "./bvh/computeBVH";
import { MeshBVHVisualizer } from "three-mesh-bvh";
export default async function (handle, debug) {
if (handle.done)
return;
const [bvhMaps, geometries] = await computeBVH(this);
for (const bvhMap of bvhMaps)
pushBVHMap(bvhMap);
handle.then(() => {
for (const bvhMap of bvhMaps)
pullBVHMap(bvhMap);
});
if (debug)
for (const geom of geometries) {
const visualizer = new MeshBVHVisualizer(new Mesh(geom, wireframeMaterial), 20);
scene.add(visualizer);
handle.then(() => scene.remove(visualizer));
}
}
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