mylingo3d
Version:
Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor
15 lines • 686 B
JavaScript
import getActualScale from "../../../../utils/getActualScale";
import loadCannon from "../loadCannon";
export default async function () {
const { Sphere, Cylinder, Vec3 } = await loadCannon();
const { x, y } = getActualScale(this);
const radius = x * 0.5;
const halfHeight = y * 0.5;
const shape0 = new Sphere(radius);
const shape1 = new Sphere(radius);
const shape2 = new Cylinder(radius, radius, Math.abs(y - x));
this.cannonBody.addShape(shape0, new Vec3(0, -halfHeight + radius, 0));
this.cannonBody.addShape(shape1, new Vec3(0, halfHeight - radius, 0));
this.cannonBody.addShape(shape2);
}
//# sourceMappingURL=pillShape.js.map