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mylingo3d

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Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

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const normalizeStringPosix = (path, allowAboveRoot) => { var res = ""; var lastSegmentLength = 0; var lastSlash = -1; var dots = 0; var code; for (var i = 0; i <= path.length; ++i) { if (i < path.length) code = path.charCodeAt(i); else if (code === 47 /*/*/) break; else code = 47; /*/*/ if (code === 47 /*/*/) { if (lastSlash === i - 1 || dots === 1) { // NOOP } else if (lastSlash !== i - 1 && dots === 2) { if (res.length < 2 || lastSegmentLength !== 2 || res.charCodeAt(res.length - 1) !== 46 /*.*/ || res.charCodeAt(res.length - 2) !== 46 /*.*/) { if (res.length > 2) { var lastSlashIndex = res.lastIndexOf("/"); if (lastSlashIndex !== res.length - 1) { if (lastSlashIndex === -1) { res = ""; lastSegmentLength = 0; } else { res = res.slice(0, lastSlashIndex); lastSegmentLength = res.length - 1 - res.lastIndexOf("/"); } lastSlash = i; dots = 0; continue; } } else if (res.length === 2 || res.length === 1) { res = ""; lastSegmentLength = 0; lastSlash = i; dots = 0; continue; } } if (allowAboveRoot) { if (res.length > 0) res += "/.."; else res = ".."; lastSegmentLength = 2; } } else { if (res.length > 0) res += "/" + path.slice(lastSlash + 1, i); else res = path.slice(lastSlash + 1, i); lastSegmentLength = i - lastSlash - 1; } lastSlash = i; dots = 0; } else if (code === 46 /*.*/ && dots !== -1) { ++dots; } else { dots = -1; } } return res; }; export default (path) => { if (path.length === 0) return "."; var isAbsolute = path.charCodeAt(0) === 47; /*/*/ var trailingSeparator = path.charCodeAt(path.length - 1) === 47; /*/*/ // Normalize the path path = normalizeStringPosix(path, !isAbsolute); if (path.length === 0 && !isAbsolute) path = "."; if (path.length > 0 && trailingSeparator) path += "/"; if (isAbsolute) return "/" + path; return path; }; //# sourceMappingURL=normalizePath.js.map