UNPKG

mylingo3d

Version:

Lingo3D is a React/Vue 3d game development framework that ships with a complete visual editor

29 lines 1.02 kB
import getWorldPosition from "../../display/utils/getWorldPosition"; import { vec2Point } from "../../display/utils/vec2Point"; import { scaleUp, scaleDown } from "../../engine/constants"; import EventLoopItem from "./EventLoopItem"; export default class PositionedItem extends EventLoopItem { get x() { return this.outerObject3d.position.x * scaleUp; } set x(val) { this.outerObject3d.position.x = val * scaleDown; } get y() { return this.outerObject3d.position.y * scaleUp; } set y(val) { this.outerObject3d.position.y = val * scaleDown; } get z() { return this.outerObject3d.position.z * scaleUp; } set z(val) { this.outerObject3d.position.z = val * scaleDown; } getWorldPosition() { return vec2Point(getWorldPosition(this.nativeObject3d)); } } export const isPositionedItem = (item) => item instanceof EventLoopItem && "x" in item; //# sourceMappingURL=PositionedItem.js.map