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mxgraph

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mxGraph is a fully client side JavaScript diagramming library that uses SVG and HTML for rendering.

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/** * Copyright (c) 2006-2015, JGraph Ltd * Copyright (c) 2006-2015, Gaudenz Alder */ /** * Class: mxCellState * * Represents the current state of a cell in a given <mxGraphView>. * * For edges, the edge label position is stored in <absoluteOffset>. * * The size for oversize labels can be retrieved using the boundingBox property * of the <text> field as shown below. * * (code) * var bbox = (state.text != null) ? state.text.boundingBox : null; * (end) * * Constructor: mxCellState * * Constructs a new object that represents the current state of the given * cell in the specified view. * * Parameters: * * view - <mxGraphView> that contains the state. * cell - <mxCell> that this state represents. * style - Array of key, value pairs that constitute the style. */ function mxCellState(view, cell, style) { this.view = view; this.cell = cell; this.style = (style != null) ? style : {}; this.origin = new mxPoint(); this.absoluteOffset = new mxPoint(); }; /** * Extends mxRectangle. */ mxCellState.prototype = new mxRectangle(); mxCellState.prototype.constructor = mxCellState; /** * Variable: view * * Reference to the enclosing <mxGraphView>. */ mxCellState.prototype.view = null; /** * Variable: cell * * Reference to the <mxCell> that is represented by this state. */ mxCellState.prototype.cell = null; /** * Variable: style * * Contains an array of key, value pairs that represent the style of the * cell. */ mxCellState.prototype.style = null; /** * Variable: invalidStyle * * Specifies if the style is invalid. Default is false. */ mxCellState.prototype.invalidStyle = false; /** * Variable: invalid * * Specifies if the state is invalid. Default is true. */ mxCellState.prototype.invalid = true; /** * Variable: origin * * <mxPoint> that holds the origin for all child cells. Default is a new * empty <mxPoint>. */ mxCellState.prototype.origin = null; /** * Variable: absolutePoints * * Holds an array of <mxPoints> that represent the absolute points of an * edge. */ mxCellState.prototype.absolutePoints = null; /** * Variable: absoluteOffset * * <mxPoint> that holds the absolute offset. For edges, this is the * absolute coordinates of the label position. For vertices, this is the * offset of the label relative to the top, left corner of the vertex. */ mxCellState.prototype.absoluteOffset = null; /** * Variable: visibleSourceState * * Caches the visible source terminal state. */ mxCellState.prototype.visibleSourceState = null; /** * Variable: visibleTargetState * * Caches the visible target terminal state. */ mxCellState.prototype.visibleTargetState = null; /** * Variable: terminalDistance * * Caches the distance between the end points for an edge. */ mxCellState.prototype.terminalDistance = 0; /** * Variable: length * * Caches the length of an edge. */ mxCellState.prototype.length = 0; /** * Variable: segments * * Array of numbers that represent the cached length of each segment of the * edge. */ mxCellState.prototype.segments = null; /** * Variable: shape * * Holds the <mxShape> that represents the cell graphically. */ mxCellState.prototype.shape = null; /** * Variable: text * * Holds the <mxText> that represents the label of the cell. Thi smay be * null if the cell has no label. */ mxCellState.prototype.text = null; /** * Variable: unscaledWidth * * Holds the unscaled width of the state. */ mxCellState.prototype.unscaledWidth = null; /** * Variable: unscaledHeight * * Holds the unscaled height of the state. */ mxCellState.prototype.unscaledHeight = null; /** * Function: getPerimeterBounds * * Returns the <mxRectangle> that should be used as the perimeter of the * cell. * * Parameters: * * border - Optional border to be added around the perimeter bounds. * bounds - Optional <mxRectangle> to be used as the initial bounds. */ mxCellState.prototype.getPerimeterBounds = function(border, bounds) { border = border || 0; bounds = (bounds != null) ? bounds : new mxRectangle(this.x, this.y, this.width, this.height); if (this.shape != null && this.shape.stencil != null && this.shape.stencil.aspect == 'fixed') { var aspect = this.shape.stencil.computeAspect(this.style, bounds.x, bounds.y, bounds.width, bounds.height); bounds.x = aspect.x; bounds.y = aspect.y; bounds.width = this.shape.stencil.w0 * aspect.width; bounds.height = this.shape.stencil.h0 * aspect.height; } if (border != 0) { bounds.grow(border); } return bounds; }; /** * Function: setAbsoluteTerminalPoint * * Sets the first or last point in <absolutePoints> depending on isSource. * * Parameters: * * point - <mxPoint> that represents the terminal point. * isSource - Boolean that specifies if the first or last point should * be assigned. */ mxCellState.prototype.setAbsoluteTerminalPoint = function(point, isSource) { if (isSource) { if (this.absolutePoints == null) { this.absolutePoints = []; } if (this.absolutePoints.length == 0) { this.absolutePoints.push(point); } else { this.absolutePoints[0] = point; } } else { if (this.absolutePoints == null) { this.absolutePoints = []; this.absolutePoints.push(null); this.absolutePoints.push(point); } else if (this.absolutePoints.length == 1) { this.absolutePoints.push(point); } else { this.absolutePoints[this.absolutePoints.length - 1] = point; } } }; /** * Function: setCursor * * Sets the given cursor on the shape and text shape. */ mxCellState.prototype.setCursor = function(cursor) { if (this.shape != null) { this.shape.setCursor(cursor); } if (this.text != null) { this.text.setCursor(cursor); } }; /** * Function: getVisibleTerminal * * Returns the visible source or target terminal cell. * * Parameters: * * source - Boolean that specifies if the source or target cell should be * returned. */ mxCellState.prototype.getVisibleTerminal = function(source) { var tmp = this.getVisibleTerminalState(source); return (tmp != null) ? tmp.cell : null; }; /** * Function: getVisibleTerminalState * * Returns the visible source or target terminal state. * * Parameters: * * source - Boolean that specifies if the source or target state should be * returned. */ mxCellState.prototype.getVisibleTerminalState = function(source) { return (source) ? this.visibleSourceState : this.visibleTargetState; }; /** * Function: setVisibleTerminalState * * Sets the visible source or target terminal state. * * Parameters: * * terminalState - <mxCellState> that represents the terminal. * source - Boolean that specifies if the source or target state should be set. */ mxCellState.prototype.setVisibleTerminalState = function(terminalState, source) { if (source) { this.visibleSourceState = terminalState; } else { this.visibleTargetState = terminalState; } }; /** * Function: getCellBounds * * Returns the unscaled, untranslated bounds. */ mxCellState.prototype.getCellBounds = function() { return this.cellBounds; }; /** * Function: getPaintBounds * * Returns the unscaled, untranslated paint bounds. This is the same as * <getCellBounds> but with a 90 degree rotation if the shape's * isPaintBoundsInverted returns true. */ mxCellState.prototype.getPaintBounds = function() { return this.paintBounds; }; /** * Function: updateCachedBounds * * Updates the cellBounds and paintBounds. */ mxCellState.prototype.updateCachedBounds = function() { var tr = this.view.translate; var s = this.view.scale; this.cellBounds = new mxRectangle(this.x / s - tr.x, this.y / s - tr.y, this.width / s, this.height / s); this.paintBounds = mxRectangle.fromRectangle(this.cellBounds); if (this.shape != null && this.shape.isPaintBoundsInverted()) { this.paintBounds.rotate90(); } }; /** * Destructor: setState * * Copies all fields from the given state to this state. */ mxCellState.prototype.setState = function(state) { this.view = state.view; this.cell = state.cell; this.style = state.style; this.absolutePoints = state.absolutePoints; this.origin = state.origin; this.absoluteOffset = state.absoluteOffset; this.boundingBox = state.boundingBox; this.terminalDistance = state.terminalDistance; this.segments = state.segments; this.length = state.length; this.x = state.x; this.y = state.y; this.width = state.width; this.height = state.height; this.unscaledWidth = state.unscaledWidth; this.unscaledHeight = state.unscaledHeight; }; /** * Function: clone * * Returns a clone of this <mxPoint>. */ mxCellState.prototype.clone = function() { var clone = new mxCellState(this.view, this.cell, this.style); // Clones the absolute points if (this.absolutePoints != null) { clone.absolutePoints = []; for (var i = 0; i < this.absolutePoints.length; i++) { clone.absolutePoints[i] = this.absolutePoints[i].clone(); } } if (this.origin != null) { clone.origin = this.origin.clone(); } if (this.absoluteOffset != null) { clone.absoluteOffset = this.absoluteOffset.clone(); } if (this.boundingBox != null) { clone.boundingBox = this.boundingBox.clone(); } clone.terminalDistance = this.terminalDistance; clone.segments = this.segments; clone.length = this.length; clone.x = this.x; clone.y = this.y; clone.width = this.width; clone.height = this.height; clone.unscaledWidth = this.unscaledWidth; clone.unscaledHeight = this.unscaledHeight; return clone; }; /** * Destructor: destroy * * Destroys the state and all associated resources. */ mxCellState.prototype.destroy = function() { this.view.graph.cellRenderer.destroy(this); }; __mxOutput.mxCellState = typeof mxCellState !== 'undefined' ? mxCellState : undefined;