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mute-structs

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NodeJS module providing an implementation of the LogootSplit CRDT algorithm

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/* This file is part of MUTE-structs. Copyright (C) 2017 Matthieu Nicolas, Victorien Elvinger This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ import {isObject} from "./data-validation" import {isInt32} from "./int32" import {Ordering} from "./ordering" export class IdentifierTuple { static fromPlain (o: unknown): IdentifierTuple | null { if (isObject<IdentifierTuple>(o) && isInt32(o.random) && isInt32(o.replicaNumber) && isInt32(o.clock) && isInt32(o.offset)) { return new IdentifierTuple(o.random, o.replicaNumber, o.clock, o.offset) } return null } /** * Generate a new IdentifierTuple with the same base as the provided one but with a different offset * * @param {tuple} IdentifierTuple The tuple to partly copy * @param {number} offset The offset of the new IdentifierTuple * @return {IdentifierTuple} The generated IdentifierTuple */ static fromBase (tuple: IdentifierTuple, offset: number): IdentifierTuple { console.assert(isInt32(offset), "offset ∈ int32") return new IdentifierTuple(tuple.random, tuple.replicaNumber, tuple.clock, offset) } readonly random: number readonly replicaNumber: number readonly clock: number readonly offset: number constructor (random: number, replicaNumber: number, clock: number, offset: number) { console.assert([random, replicaNumber, clock, offset].every(isInt32), "each value ∈ int32") this.random = random this.replicaNumber = replicaNumber this.clock = clock this.offset = offset } /** * Compare this tuple to another one to order them * Ordering.Less means that this is less than other * Ordering.Greater means that this is greater than other * Ordering.Equal means that this is equals to other * * @param {IdentifierTuple} other The tuple to compare * @return {Ordering} The order of the two tuples */ compareTo (other: IdentifierTuple): Ordering { const array: number[] = this.asArray() const otherArray: number[] = other.asArray() let i = 0 while (i < array.length && array[i] === otherArray[i]) { i++ } if (i === array.length) { return Ordering.Equal } else if (array[i] < otherArray[i]) { return Ordering.Less } else { return Ordering.Greater } } equals (other: IdentifierTuple): boolean { return this.equalsBase(other) && this.offset === other.offset } /** * Check if this tuple and another one share the same base * The base is composed of a random number, a replicaNumber and a clock * * @param {IdentifierTuple} other The tuple to compare * @return {boolean} Are the two tuple sharing the same base */ equalsBase (other: IdentifierTuple): boolean { return this.random === other.random && this.replicaNumber === other.replicaNumber && this.clock === other.clock } /** * Map the tuple to an array, making it easier to browse * * @return {number[]} The tuple as an array */ asArray (): number[] { return [this.random, this.replicaNumber, this.clock, this.offset] } digest (): number { return this.asArray().reduce((prev, v) => (prev * 17 + v) | 0, 0) } toString (): string { return `${this.random},${this.replicaNumber},${this.clock},${this.offset}` } }