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mute-structs

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NodeJS module providing an implementation of the LogootSplit CRDT algorithm

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/* This file is part of MUTE-structs. Copyright (C) 2017 Matthieu Nicolas, Victorien Elvinger This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __values = (this && this.__values) || function(o) { var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0; if (m) return m.call(o); if (o && typeof o.length === "number") return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined."); }; import { Identifier } from "./identifier"; import { IdentifierTuple } from "./identifiertuple"; import { INT32_BOTTOM, INT32_TOP, isInt32, randomInt32, } from "./int32"; export var INT32_BOTTOM_USER = INT32_BOTTOM + 1; export var INT32_TOP_USER = INT32_TOP - 1; export var MIN_TUPLE = new IdentifierTuple(INT32_BOTTOM, 0, 0, 0); export var MIN_TUPLE_USER = new IdentifierTuple(INT32_BOTTOM_USER, 0, 0, 0); export var MAX_TUPLE_USER = new IdentifierTuple(INT32_TOP_USER, 0, 0, 0); export var MAX_TUPLE = new IdentifierTuple(INT32_TOP, 0, 0, 0); export function createBetweenPosition(id1, id2, replicaNumber, clock) { console.assert(id1 === null || id2 === null || id1.compareTo(id2) === -1 /* Less */, "id1 < id2"); console.assert(isInt32(replicaNumber), "replicaNumber is an int32"); console.assert(isInt32(clock), "clock is an int32"); var seq1 = infiniteSequence(tuplesOf(id1), MIN_TUPLE_USER); var seq2 = infiniteSequence(tuplesOf(id2), MAX_TUPLE_USER); var tuples = []; var tuple1 = seq1.next().value; var tuple2 = seq2.next().value; while (tuple1.compareTo(tuple2) === 0 /* Equal */) { // Cannot insert a new tuple between tuple1 and tuple2 tuples.push(tuple1); tuple1 = seq1.next().value; tuple2 = seq2.next().value; } if (tuple1.random === INT32_BOTTOM && tuple2.random === INT32_BOTTOM_USER) { // Special case to avoid problematic scenarios with renaming mechanism tuples.push(tuple2); while (tuple1.compareTo(MIN_TUPLE_USER) !== 0 /* Equal */) { tuple1 = seq1.next().value; } tuple2 = seq2.next().value; } else if (tuple2.random - tuple1.random <= 1) { tuples.push(tuple1); tuple1 = seq1.next().value; while (tuple2.compareTo(MAX_TUPLE_USER) !== 0 /* Equal */) { tuple2 = seq2.next().value; } } if (tuple1.random + 1 === INT32_TOP_USER) { tuples.push(tuple1); tuple1 = seq1.next().value; } var random = randomInt32(tuple1.random + 1, tuple2.random); // random ∈ ]tuple1.random, tuple2.random[ // tuple1.random exclusion ensures a dense set // tuple2.random exclusion ensures that newTuple < tuple2 // and thus that newId < id2 tuples.push(new IdentifierTuple(random, replicaNumber, clock, 0)); return new Identifier(tuples); } export function createAtPosition(replicaNumber, clock, position, offset) { console.assert([position, replicaNumber, clock, offset].every(isInt32), "each value ∈ int32"); var tuple = new IdentifierTuple(position, replicaNumber, clock, offset); return new Identifier([tuple]); } /** * Generate an infinite sequence of tuples * * @param values * @param defaultValue */ function infiniteSequence(values, defaultValue) { var values_1, values_1_1, v, e_1_1; var e_1, _a; return __generator(this, function (_b) { switch (_b.label) { case 0: _b.trys.push([0, 5, 6, 7]); values_1 = __values(values), values_1_1 = values_1.next(); _b.label = 1; case 1: if (!!values_1_1.done) return [3 /*break*/, 4]; v = values_1_1.value; return [4 /*yield*/, v]; case 2: _b.sent(); _b.label = 3; case 3: values_1_1 = values_1.next(); return [3 /*break*/, 1]; case 4: return [3 /*break*/, 7]; case 5: e_1_1 = _b.sent(); e_1 = { error: e_1_1 }; return [3 /*break*/, 7]; case 6: try { if (values_1_1 && !values_1_1.done && (_a = values_1.return)) _a.call(values_1); } finally { if (e_1) throw e_1.error; } return [7 /*endfinally*/]; case 7: if (!true) return [3 /*break*/, 9]; return [4 /*yield*/, defaultValue]; case 8: _b.sent(); return [3 /*break*/, 7]; case 9: return [2 /*return*/]; } }); } /** * @param id * @return Tuples of `a' or an empty array if none. */ function tuplesOf(id) { return (id !== null) ? id.tuples : []; } //# sourceMappingURL=idfactory.js.map