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mustreams

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Binary stream and buffer for mudb

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# mustream Binary stream API for mudb. It is different from the Stream API of Node.js in that - all streams of this API operate on typed arrays - it provides built-in buffer pooling to help you minimize garbage collection **WIP** ## example Here is a highly contrived example of using `mustreams`. ```javascript // on client side var MuWriteStream = require('mustreams').MuWriteStream var initialBufferSize = 2 var stream = new MuWriteStream(initialBufferSize) var socket = new WebSocket(/* server url */) // make sure data will be received in ArrayBuffer form socket.binaryType = 'arraybuffer' // increase the buffer size by 62 bytes stream.grow(62) stream.writeString('ピカチュウ') stream.writeUint8(2) // length of 'hp' stream.writeASCII('hp') stream.writeUint8(100) // send buffered data socket.send(stream.bytes()) // pool the buffer stream.destroy() ``` ```javascript // on server side var createServer = require('http').createServer var Server = require('uws').Server var MuReadStream = require('mustreams').MuReadStream var socketServer = new Server({ server: createServer() }) socketServer.on('connection', function (socket) { socket.onmessage = function (ev) { if (ev.data instanceof ArrayBuffer) { var stream = new MuReadStream(new Uint8Array(ev.data)) stream.readString() // 'ピカチュウ' stream.readASCII(stream.readUint8()) // 'hp' stream.readUint8() // 100 // pool the buffer stream.destroy() } } }) ``` # table of contents * [1 install](#section_1) * [2 api](#section_2) * [2.1 `MuWriteStream(bufferCapacity:number)`](#section_2.1) * [2.1.1 `buffer:MuBuffer`](#section_2.1.1) * [2.1.2 `offset:number`](#section_2.1.2) * [2.1.3 `bytes() : Uint8Array`](#section_2.1.3) * [2.1.4 `grow(numBytes:number)`](#section_2.1.4) * [2.1.5 `destroy()`](#section_2.1.5) * [2.1.6 `writeInt8(i:number)`](#section_2.1.6) * [2.1.7 `writeInt16(i:number)`](#section_2.1.7) * [2.1.8 `writeInt32(i:number)`](#section_2.1.8) * [2.1.9 `writeUint8(i:number)`](#section_2.1.9) * [2.1.10 `writeUint16(i:number)`](#section_2.1.10) * [2.1.11 `writeUint32(i:number)`](#section_2.1.11) * [2.1.12 `writeVarInt(i:number)`](#section_2.1.12) * [2.1.13 `writeFloat32(f:number)`](#section_2.1.13) * [2.1.14 `writeFloat64(f:number)`](#section_2.1.14) * [2.1.15 `writeASCII(s:string)`](#section_2.1.15) * [2.1.16 `writeString(s:string)`](#section_2.1.16) * [2.1.17 `writeUint8At(offset:number, i:number)`](#section_2.1.17) * [2.2 `MuReadStream(data:Uint8Array)`](#section_2.2) * [2.2.1 `buffer:MuBuffer`](#section_2.2.1) * [2.2.2 `offset:number`](#section_2.2.2) * [2.2.3 `length:number`](#section_2.2.3) * [2.2.4 `readInt8() : number`](#section_2.2.4) * [2.2.5 `readInt16() : number`](#section_2.2.5) * [2.2.6 `readInt32() : number`](#section_2.2.6) * [2.2.7 `readUint8() : number`](#section_2.2.7) * [2.2.8 `readUint16() : number`](#section_2.2.8) * [2.2.9 `readUint32() : number`](#section_2.2.9) * [2.2.10 `readVarInt() : number`](#section_2.2.10) * [2.2.11 `readFloat32() : number`](#section_2.2.11) * [2.2.12 `readFloat64() : number`](#section_2.2.12) * [2.2.13 `readASCII(length:number) : string`](#section_2.2.13) * [2.2.14 `readString() : string`](#section_2.2.14) * [2.2.15 `readUint8At(offset:number) : number`](#section_2.2.15) * [2.3 `MuBuffer`](#section_2.3) * [2.3.1 `buffer:ArrayBuffer`](#section_2.3.1) * [2.3.2 `dataView:DataView`](#section_2.3.2) * [2.3.3 `uint8:Uint8Array`](#section_2.3.3) * [3 usage tips](#section_3) * [4 TODO](#section_4) # <a name="section_1"></a> 1 install ``` npm i mustreams ``` # <a name="section_2"></a> 2 api The methods of `MuWriteStream` and `MuReadStream` are closely related so they are meant to be used together. ## <a name="section_2.1"></a> 2.1 `MuWriteStream(bufferCapacity:number)` An interface through which you can buffer different types of data. ### <a name="section_2.1.1"></a> 2.1.1 `buffer:MuBuffer` A wrapper object providing access to the internal buffer. ### <a name="section_2.1.2"></a> 2.1.2 `offset:number` The offset in bytes from the start of the internal buffer which marks the position where the data will be written. The value of `offset` is automatically incremented whenever you write to the stream. ### <a name="section_2.1.3"></a> 2.1.3 `bytes() : Uint8Array` Creates a copy of a portion of the internal buffer, from the start to the position marked by `offset`. ### <a name="section_2.1.4"></a> 2.1.4 `grow(numBytes:number)` Increases the size of the internal buffer by a number of bytes. The resulted buffer size will always be a power of 2. ### <a name="section_2.1.5"></a> 2.1.5 `destroy()` Pools `this.buffer`. ### <a name="section_2.1.6"></a> 2.1.6 `writeInt8(i:number)` Buffers a signed 8-bit integer ranging from -128 to 127. ### <a name="section_2.1.7"></a> 2.1.7 `writeInt16(i:number)` Buffers a signed 16-bit integer ranging from -32768 to 32767. ### <a name="section_2.1.8"></a> 2.1.8 `writeInt32(i:number)` Buffers a signed 32-bit integer ranging from -2147483648 to 2147483647. ### <a name="section_2.1.9"></a> 2.1.9 `writeUint8(i:number)` Buffers an unsigned 8-bit integer ranging from 0 to 255. ### <a name="section_2.1.10"></a> 2.1.10 `writeUint16(i:number)` Buffers an unsigned 16-bit integer ranging from 0 to 65535. ### <a name="section_2.1.11"></a> 2.1.11 `writeUint32(i:number)` Buffers an unsigned 32-bit integer ranging from 0 to 4294967295. ### <a name="section_2.1.12"></a> 2.1.12 `writeVarInt(i:number)` Buffers an unsigned integer ranging from 0 to 4294967295. The number of bytes used to store `i` varies by the value. So unlike other write methods, `writeVarInt()` uses no more space than it is required to store `i`. ### <a name="section_2.1.13"></a> 2.1.13 `writeFloat32(f:number)` Buffers a signed 32-bit float number whose absolute value ranging from 1.2e-38 to 3.4e38, with 7 significant digits. ### <a name="section_2.1.14"></a> 2.1.14 `writeFloat64(f:number)` Buffers a signed 64-bit float number whose absolute value ranging from 5.0e-324 to 1.8e308, with 15 significant digits. ### <a name="section_2.1.15"></a> 2.1.15 `writeASCII(s:string)` Buffers a string composed of only ASCII characters. ### <a name="section_2.1.16"></a> 2.1.16 `writeString(s:string)` Buffers a string which may contain non-ASCII characters. ### <a name="section_2.1.17"></a> 2.1.17 `writeUint8At(offset:number, i:number)` Similar to `writeUint8()` except it writes the integer at the position marked by the specified offset. Note that unlike other write methods, this method will not increment the value of `offset`. ## <a name="section_2.2"></a> 2.2 `MuReadStream(data:Uint8Array)` An interface through which you can retrieve different types of data from the buffer. ### <a name="section_2.2.1"></a> 2.2.1 `buffer:MuBuffer` A wrapper object providing access to the internal buffer. ### <a name="section_2.2.2"></a> 2.2.2 `offset:number` The offset in bytes from the start of the internal buffer which marks the position the data will be read from. The value of `offset` is automatically incremented whenever you read from the stream. ### <a name="section_2.2.3"></a> 2.2.3 `length:number` ### <a name="section_2.2.4"></a> 2.2.4 `readInt8() : number` Reads a signed 8-bit integer from buffer. ### <a name="section_2.2.5"></a> 2.2.5 `readInt16() : number` Reads a signed 16-bit integer from buffer. ### <a name="section_2.2.6"></a> 2.2.6 `readInt32() : number` Reads a signed 32-bit integer from buffer. ### <a name="section_2.2.7"></a> 2.2.7 `readUint8() : number` Reads a unsigned 8-bit integer from buffer. ### <a name="section_2.2.8"></a> 2.2.8 `readUint16() : number` Reads a unsigned 16-bit integer from buffer. ### <a name="section_2.2.9"></a> 2.2.9 `readUint32() : number` Reads a unsigned 32-bit integer from buffer. ### <a name="section_2.2.10"></a> 2.2.10 `readVarInt() : number` ### <a name="section_2.2.11"></a> 2.2.11 `readFloat32() : number` Reads a signed 32-bit float number from buffer. ### <a name="section_2.2.12"></a> 2.2.12 `readFloat64() : number` Reads a signed 64-bit float number from buffer. ### <a name="section_2.2.13"></a> 2.2.13 `readASCII(length:number) : string` Reads a string of `length` consisting of only ASCII characters from buffer. ### <a name="section_2.2.14"></a> 2.2.14 `readString() : string` Reads a string from buffer. ### <a name="section_2.2.15"></a> 2.2.15 `readUint8At(offset:number) : number` Similar to `readUint8()` except it reads data from the specified offset. Unlike other read methods, this will not increment the value of `offset`. ## <a name="section_2.3"></a> 2.3 `MuBuffer` A handy wrapper that provides `DataView` and `Uint8Array` views to the internal buffer. ### <a name="section_2.3.1"></a> 2.3.1 `buffer:ArrayBuffer` The internal binary buffer. ### <a name="section_2.3.2"></a> 2.3.2 `dataView:DataView` The `DataView` view of `this.buffer`. ### <a name="section_2.3.3"></a> 2.3.3 `uint8:Uint8Array` The `Uint8Array` view of `this.buffer`. # <a name="section_3"></a> 3 usage tips - normally you should not use `MuBuffer` directly - remember to destroy the stream after using it - try to minimize the uses of `grow()` # <a name="section_4"></a> 4 TODO - bulk access to the internal buffer # credits Copyright (c) 2017 Mikola Lysenko, Shenzhen Dianmao Technology Company Limited