mustreams
Version:
Binary stream and buffer for mudb
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# mustream
Binary stream API for mudb. It is different from the Stream API of Node.js in that
- all streams of this API operate on typed arrays
- it provides built-in buffer pooling to help you minimize garbage collection
**WIP**
## example
Here is a highly contrived example of using `mustreams`.
```javascript
// on client side
var MuWriteStream = require('mustreams').MuWriteStream
var initialBufferSize = 2
var stream = new MuWriteStream(initialBufferSize)
var socket = new WebSocket(/* server url */)
// make sure data will be received in ArrayBuffer form
socket.binaryType = 'arraybuffer'
// increase the buffer size by 62 bytes
stream.grow(62)
stream.writeString('ピカチュウ')
stream.writeUint8(2) // length of 'hp'
stream.writeASCII('hp')
stream.writeUint8(100)
// send buffered data
socket.send(stream.bytes())
// pool the buffer
stream.destroy()
```
```javascript
// on server side
var createServer = require('http').createServer
var Server = require('uws').Server
var MuReadStream = require('mustreams').MuReadStream
var socketServer = new Server({ server: createServer() })
socketServer.on('connection', function (socket) {
socket.onmessage = function (ev) {
if (ev.data instanceof ArrayBuffer) {
var stream = new MuReadStream(new Uint8Array(ev.data))
stream.readString() // 'ピカチュウ'
stream.readASCII(stream.readUint8()) // 'hp'
stream.readUint8() // 100
// pool the buffer
stream.destroy()
}
}
})
```
# table of contents
* [1 install](#section_1)
* [2 api](#section_2)
* [2.1 `MuWriteStream(bufferCapacity:number)`](#section_2.1)
* [2.1.1 `buffer:MuBuffer`](#section_2.1.1)
* [2.1.2 `offset:number`](#section_2.1.2)
* [2.1.3 `bytes() : Uint8Array`](#section_2.1.3)
* [2.1.4 `grow(numBytes:number)`](#section_2.1.4)
* [2.1.5 `destroy()`](#section_2.1.5)
* [2.1.6 `writeInt8(i:number)`](#section_2.1.6)
* [2.1.7 `writeInt16(i:number)`](#section_2.1.7)
* [2.1.8 `writeInt32(i:number)`](#section_2.1.8)
* [2.1.9 `writeUint8(i:number)`](#section_2.1.9)
* [2.1.10 `writeUint16(i:number)`](#section_2.1.10)
* [2.1.11 `writeUint32(i:number)`](#section_2.1.11)
* [2.1.12 `writeVarInt(i:number)`](#section_2.1.12)
* [2.1.13 `writeFloat32(f:number)`](#section_2.1.13)
* [2.1.14 `writeFloat64(f:number)`](#section_2.1.14)
* [2.1.15 `writeASCII(s:string)`](#section_2.1.15)
* [2.1.16 `writeString(s:string)`](#section_2.1.16)
* [2.1.17 `writeUint8At(offset:number, i:number)`](#section_2.1.17)
* [2.2 `MuReadStream(data:Uint8Array)`](#section_2.2)
* [2.2.1 `buffer:MuBuffer`](#section_2.2.1)
* [2.2.2 `offset:number`](#section_2.2.2)
* [2.2.3 `length:number`](#section_2.2.3)
* [2.2.4 `readInt8() : number`](#section_2.2.4)
* [2.2.5 `readInt16() : number`](#section_2.2.5)
* [2.2.6 `readInt32() : number`](#section_2.2.6)
* [2.2.7 `readUint8() : number`](#section_2.2.7)
* [2.2.8 `readUint16() : number`](#section_2.2.8)
* [2.2.9 `readUint32() : number`](#section_2.2.9)
* [2.2.10 `readVarInt() : number`](#section_2.2.10)
* [2.2.11 `readFloat32() : number`](#section_2.2.11)
* [2.2.12 `readFloat64() : number`](#section_2.2.12)
* [2.2.13 `readASCII(length:number) : string`](#section_2.2.13)
* [2.2.14 `readString() : string`](#section_2.2.14)
* [2.2.15 `readUint8At(offset:number) : number`](#section_2.2.15)
* [2.3 `MuBuffer`](#section_2.3)
* [2.3.1 `buffer:ArrayBuffer`](#section_2.3.1)
* [2.3.2 `dataView:DataView`](#section_2.3.2)
* [2.3.3 `uint8:Uint8Array`](#section_2.3.3)
* [3 usage tips](#section_3)
* [4 TODO](#section_4)
# <a name="section_1"></a> 1 install
```
npm i mustreams
```
# <a name="section_2"></a> 2 api
The methods of `MuWriteStream` and `MuReadStream` are closely related so they are meant to be used together.
## <a name="section_2.1"></a> 2.1 `MuWriteStream(bufferCapacity:number)`
An interface through which you can buffer different types of data.
### <a name="section_2.1.1"></a> 2.1.1 `buffer:MuBuffer`
A wrapper object providing access to the internal buffer.
### <a name="section_2.1.2"></a> 2.1.2 `offset:number`
The offset in bytes from the start of the internal buffer which marks the position where the data will be written. The value of `offset` is automatically incremented whenever you write to the stream.
### <a name="section_2.1.3"></a> 2.1.3 `bytes() : Uint8Array`
Creates a copy of a portion of the internal buffer, from the start to the position marked by `offset`.
### <a name="section_2.1.4"></a> 2.1.4 `grow(numBytes:number)`
Increases the size of the internal buffer by a number of bytes. The resulted buffer size will always be a power of 2.
### <a name="section_2.1.5"></a> 2.1.5 `destroy()`
Pools `this.buffer`.
### <a name="section_2.1.6"></a> 2.1.6 `writeInt8(i:number)`
Buffers a signed 8-bit integer ranging from -128 to 127.
### <a name="section_2.1.7"></a> 2.1.7 `writeInt16(i:number)`
Buffers a signed 16-bit integer ranging from -32768 to 32767.
### <a name="section_2.1.8"></a> 2.1.8 `writeInt32(i:number)`
Buffers a signed 32-bit integer ranging from -2147483648 to 2147483647.
### <a name="section_2.1.9"></a> 2.1.9 `writeUint8(i:number)`
Buffers an unsigned 8-bit integer ranging from 0 to 255.
### <a name="section_2.1.10"></a> 2.1.10 `writeUint16(i:number)`
Buffers an unsigned 16-bit integer ranging from 0 to 65535.
### <a name="section_2.1.11"></a> 2.1.11 `writeUint32(i:number)`
Buffers an unsigned 32-bit integer ranging from 0 to 4294967295.
### <a name="section_2.1.12"></a> 2.1.12 `writeVarInt(i:number)`
Buffers an unsigned integer ranging from 0 to 4294967295. The number of bytes used to store `i` varies by the value. So unlike other write methods, `writeVarInt()` uses no more space than it is required to store `i`.
### <a name="section_2.1.13"></a> 2.1.13 `writeFloat32(f:number)`
Buffers a signed 32-bit float number whose absolute value ranging from 1.2e-38 to 3.4e38, with 7 significant digits.
### <a name="section_2.1.14"></a> 2.1.14 `writeFloat64(f:number)`
Buffers a signed 64-bit float number whose absolute value ranging from 5.0e-324 to 1.8e308, with 15 significant digits.
### <a name="section_2.1.15"></a> 2.1.15 `writeASCII(s:string)`
Buffers a string composed of only ASCII characters.
### <a name="section_2.1.16"></a> 2.1.16 `writeString(s:string)`
Buffers a string which may contain non-ASCII characters.
### <a name="section_2.1.17"></a> 2.1.17 `writeUint8At(offset:number, i:number)`
Similar to `writeUint8()` except it writes the integer at the position marked by the specified offset. Note that unlike other write methods, this method will not increment the value of `offset`.
## <a name="section_2.2"></a> 2.2 `MuReadStream(data:Uint8Array)`
An interface through which you can retrieve different types of data from the buffer.
### <a name="section_2.2.1"></a> 2.2.1 `buffer:MuBuffer`
A wrapper object providing access to the internal buffer.
### <a name="section_2.2.2"></a> 2.2.2 `offset:number`
The offset in bytes from the start of the internal buffer which marks the position the data will be read from. The value of `offset` is automatically incremented whenever you read from the stream.
### <a name="section_2.2.3"></a> 2.2.3 `length:number`
### <a name="section_2.2.4"></a> 2.2.4 `readInt8() : number`
Reads a signed 8-bit integer from buffer.
### <a name="section_2.2.5"></a> 2.2.5 `readInt16() : number`
Reads a signed 16-bit integer from buffer.
### <a name="section_2.2.6"></a> 2.2.6 `readInt32() : number`
Reads a signed 32-bit integer from buffer.
### <a name="section_2.2.7"></a> 2.2.7 `readUint8() : number`
Reads a unsigned 8-bit integer from buffer.
### <a name="section_2.2.8"></a> 2.2.8 `readUint16() : number`
Reads a unsigned 16-bit integer from buffer.
### <a name="section_2.2.9"></a> 2.2.9 `readUint32() : number`
Reads a unsigned 32-bit integer from buffer.
### <a name="section_2.2.10"></a> 2.2.10 `readVarInt() : number`
### <a name="section_2.2.11"></a> 2.2.11 `readFloat32() : number`
Reads a signed 32-bit float number from buffer.
### <a name="section_2.2.12"></a> 2.2.12 `readFloat64() : number`
Reads a signed 64-bit float number from buffer.
### <a name="section_2.2.13"></a> 2.2.13 `readASCII(length:number) : string`
Reads a string of `length` consisting of only ASCII characters from buffer.
### <a name="section_2.2.14"></a> 2.2.14 `readString() : string`
Reads a string from buffer.
### <a name="section_2.2.15"></a> 2.2.15 `readUint8At(offset:number) : number`
Similar to `readUint8()` except it reads data from the specified offset. Unlike other read methods, this will not increment the value of `offset`.
## <a name="section_2.3"></a> 2.3 `MuBuffer`
A handy wrapper that provides `DataView` and `Uint8Array` views to the internal buffer.
### <a name="section_2.3.1"></a> 2.3.1 `buffer:ArrayBuffer`
The internal binary buffer.
### <a name="section_2.3.2"></a> 2.3.2 `dataView:DataView`
The `DataView` view of `this.buffer`.
### <a name="section_2.3.3"></a> 2.3.3 `uint8:Uint8Array`
The `Uint8Array` view of `this.buffer`.
# <a name="section_3"></a> 3 usage tips
- normally you should not use `MuBuffer` directly
- remember to destroy the stream after using it
- try to minimize the uses of `grow()`
# <a name="section_4"></a> 4 TODO
- bulk access to the internal buffer
# credits
Copyright (c) 2017 Mikola Lysenko, Shenzhen Dianmao Technology Company Limited