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multyx

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Framework designed to simplify the creation of multiplayer browser games by addressing the complexities of managing server-client communication, shared state, and input handling

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import { Update } from "./update"; export default class Message { name: string; data: any; time: number; native: boolean; /** * Constructor for creating messages to send to client * @param name * @param data */ private constructor(); static Native(updates: Update[]): string; static Create(name: string, data: any): string; static Parse(str: string): Message | null; } //# sourceMappingURL=message.d.ts.map