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multyx-client

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Framework designed to simplify the creation of multiplayer browser games by addressing the complexities of managing server-client communication, shared state, and input handling

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.DefaultOptions = void 0; exports.DefaultOptions = { port: 8443, secure: false, uri: 'localhost', verbose: false, logUpdateFrame: false, };