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mui-tiptap

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A Material-UI (MUI) styled WYSIWYG rich text editor, using Tiptap

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.getAttributesForEachSelected = void 0; const core_1 = require("@tiptap/core"); const getAttributesForMarks_1 = require("./getAttributesForMarks"); const getAttributesForNodes_1 = require("./getAttributesForNodes"); /** * Get the attributes of all currently selected marks and nodes of the given * type or name. * * Returns an array of Records, with an entry for each matching mark/node that * is currently selected. * * NOTE: This function will omit any non-matching nodes/marks in the result * array. It may be useful to run `editor.isActive(typeOrName)` separately if * you want to guarantee that all selected content is of the given type/name. * * Based directly on Tiptap's getAttributes * (https://github.com/ueberdosis/tiptap/blob/f387ad3dd4c2b30eaea33fb0ba0b42e0cd39263b/packages/core/src/helpers/getAttributes.ts), * but returns results for each of the matching marks and nodes, rather than * just the first. This enables us to handle situations where there are multiple * different attributes set for the different marks/nodes. See related issue * here: https://github.com/ueberdosis/tiptap/issues/3481 */ function getAttributesForEachSelected(state, typeOrName) { const schemaType = (0, core_1.getSchemaTypeNameByName)(typeof typeOrName === "string" ? typeOrName : typeOrName.name, state.schema); if (schemaType === "node") { return (0, getAttributesForNodes_1.getAttributesForNodes)(state, typeOrName); } if (schemaType === "mark") { return (0, getAttributesForMarks_1.getAttributesForMarks)(state, typeOrName); } return []; } exports.getAttributesForEachSelected = getAttributesForEachSelected;