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mui-tiptap

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A Material-UI (MUI) styled WYSIWYG rich text editor, using Tiptap

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ColorPicker = void 0; const jsx_runtime_1 = require("react/jsx-runtime"); const material_1 = require("@mui/material"); const react_1 = require("react"); const react_colorful_1 = require("react-colorful"); const mui_1 = require("tss-react/mui"); const color_1 = require("../utils/color"); const ColorSwatchButton_1 = require("./ColorSwatchButton"); const useStyles = (0, mui_1.makeStyles)({ name: { ColorPicker } })((theme) => ({ gradientPicker: { // Increase specificity to override the styles "&&": { width: "100%", }, }, colorTextInput: { marginTop: theme.spacing(1), }, swatchContainer: { display: "flex", flexWrap: "wrap", gap: 5, marginTop: theme.spacing(1), }, })); /** * Component for the user to choose a color from a gradient-based hue/saturation * (and optionally alpha) color-picker or from the given swatch colors. */ function ColorPicker({ value, onChange, swatchColors, colorToHex = color_1.colorToHex, disableAlpha = false, labels = {}, }) { const { classes } = useStyles(); const { textFieldPlaceholder = 'Ex: "#7cb5ec"' } = labels; const inputRef = (0, react_1.useRef)(null); (0, react_1.useEffect)(() => { // Any time the color changes external to the text input, update the text // input to show the latest value, unless the input is currently focused // (since the user may be in the middle of editing) if (inputRef.current && inputRef.current !== document.activeElement) { inputRef.current.value = value; } }, [value]); const swatchColorObjects = (swatchColors !== null && swatchColors !== void 0 ? swatchColors : []).map((swatchColor) => typeof swatchColor === "string" ? { value: swatchColor } : swatchColor); const colorValueAsHex = colorToHex(value); return ((0, jsx_runtime_1.jsxs)(jsx_runtime_1.Fragment, { children: [disableAlpha ? ((0, jsx_runtime_1.jsx)(react_colorful_1.HexColorPicker, { color: colorValueAsHex !== null && colorValueAsHex !== void 0 ? colorValueAsHex : "#000000", onChange: (color) => onChange(color, "gradient"), className: classes.gradientPicker })) : ((0, jsx_runtime_1.jsx)(react_colorful_1.HexAlphaColorPicker, { color: colorValueAsHex !== null && colorValueAsHex !== void 0 ? colorValueAsHex : "#000000", onChange: (color) => onChange(color, "gradient"), className: classes.gradientPicker })), (0, jsx_runtime_1.jsx)(material_1.TextField, { placeholder: textFieldPlaceholder, variant: "outlined", size: "small", defaultValue: value || "", inputRef: inputRef, spellCheck: false, className: classes.colorTextInput, onChange: (event) => { const newColor = event.target.value; const newHexColor = colorToHex(newColor); if (newHexColor) { onChange(newHexColor, "text"); } }, fullWidth: true }), swatchColorObjects.length > 0 && ((0, jsx_runtime_1.jsx)("div", { className: classes.swatchContainer, children: swatchColorObjects.map((swatchColor) => ((0, jsx_runtime_1.jsx)(ColorSwatchButton_1.ColorSwatchButton, { value: swatchColor.value, label: swatchColor.label, onClick: () => { var _a; return onChange((_a = swatchColor.value) !== null && _a !== void 0 ? _a : "", "swatch"); }, // We'll show the swatch as active if this swatch color is naively // equal to the current color, if this swatch is for "transparent" // and no color is set, or if the color matches when parsing and // converting both colors to hex. active: swatchColor.value == value || (!swatchColor.value && !value) || (!!swatchColor.value && !!colorValueAsHex && colorToHex(swatchColor.value) === colorValueAsHex) }, swatchColor.value))) }))] })); } exports.ColorPicker = ColorPicker;