muddler
Version:
A minifier for hackmud scripts
28 lines (27 loc) • 1.4 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
const utils_1 = require("./utils");
const transpile_1 = require("./transpile");
const testing_1 = require("./testing");
const closure_1 = require("./closure");
function processFile(program, filename) {
return __awaiter(this, void 0, void 0, function* () {
if (!program.quiet)
console.log(utils_1.muddleStr('Muddling'), filename);
const basename = utils_1.getOutFilename(program, filename);
transpile_1.transpile(program, filename, basename);
const failed = yield testing_1.test(program, filename, basename);
if (!failed) {
yield closure_1.compile(program, basename);
}
});
}
exports.processFile = processFile;