mudb
Version:
Real-time database for multiplayer games
15 lines • 769 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
var MuSocketState;
(function (MuSocketState) {
MuSocketState[MuSocketState["INIT"] = 0] = "INIT";
MuSocketState[MuSocketState["OPEN"] = 1] = "OPEN";
MuSocketState[MuSocketState["CLOSED"] = 2] = "CLOSED";
})(MuSocketState = exports.MuSocketState || (exports.MuSocketState = {}));
var MuSocketServerState;
(function (MuSocketServerState) {
MuSocketServerState[MuSocketServerState["INIT"] = 0] = "INIT";
MuSocketServerState[MuSocketServerState["RUNNING"] = 1] = "RUNNING";
MuSocketServerState[MuSocketServerState["SHUTDOWN"] = 2] = "SHUTDOWN";
})(MuSocketServerState = exports.MuSocketServerState || (exports.MuSocketServerState = {}));
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